GentooRepository/games-roguelike/stone-soup/files/rltiles-make.patch

59 lines
1.7 KiB
Diff

--- a/rltiles/Makefile 2021-08-02 14:03:40.106930544 -0500
+++ b/rltiles/Makefile 2021-08-02 14:03:51.145931133 -0500
@@ -1,7 +1,7 @@
uname_S := $(shell uname -s)
ifneq (,$(findstring MINGW,$(uname_S)))
-LDFLAGS += -lmingw32
+LIBS += -lmingw32
endif
# Note: since generation of tiles is done on the host, we don't care about
@@ -29,7 +29,7 @@
endif
CFLAGS += $(PNG_INCLUDE)
- LDFLAGS += $(PNG_LIB)
+ LIBS += $(PNG_LIB)
CFLAGS += -DUSE_TILE
endif
@@ -39,26 +39,15 @@
endif
ifneq (,$(findstring MINGW,$(uname_S)))
-LDFLAGS += -lgdi32 -lwinmm -lole32 -loleaut32 -limm32 -lshell32 -lversion -luuid
+LIBS += -lgdi32 -lwinmm -lole32 -loleaut32 -limm32 -lshell32 -lversion -luuid
endif
ifeq ($(uname_S),Darwin)
-LDFLAGS += -framework AppKit -framework AudioUnit -framework CoreAudio -framework ForceFeedback -framework Carbon -framework IOKit -framework OpenGL
+LIBS += -framework AppKit -framework AudioUnit -framework CoreAudio -framework ForceFeedback -framework Carbon -framework IOKit -framework OpenGL
endif
ifeq ($(uname_S),Linux)
-LDFLAGS += -ldl -lpthread
+LIBS += -ldl -lpthread
endif
-# Attempt to use a full compiler name, to make
-# distcc builds work nicely.
-LMACH := $(shell gcc -dumpmachine)-
-ifeq ($(LMACH),-)
-LMACH :=
-endif
-ifeq ($(shell which $(LMACH)gcc > /dev/null 2> /dev/null && echo "Yes"),)
-LMACH :=
-endif
-HOSTCXX ?= $(LMACH)g++
-
DELETE = rm -f
TOOLDIR := tool
@@ -134,6 +123,6 @@
$(QUIET_HOSTCXX)$(HOSTCXX) $(CFLAGS) -MMD -c $< -o $@
$(TILEGEN): $(OBJECTS)
- $(QUIET_HOSTLINK)$(HOSTCXX) $(CFLAGS) $(OBJECTS) -o $@ $(LDFLAGS)
+ $(QUIET_HOSTLINK)$(HOSTCXX) $(CFLAGS) $(OBJECTS) -o $@ $(LDFLAGS) $(LIBS)
.PHONY: all clean distclean