* Add scene editor * Update ha-config-scene.ts * Update en.json * Update ha-scene-editor.ts * Partial comments * Types * 1 more * Comments * Lint * Update ha-device-picker.ts * Update ha-device-card.ts
139 lines
3.7 KiB
TypeScript
139 lines
3.7 KiB
TypeScript
import {
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html,
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LitElement,
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TemplateResult,
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customElement,
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property,
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} from "lit-element";
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import "@polymer/paper-input/paper-input";
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import "../../components/hui-theme-select-editor";
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import "../../components/hui-entity-editor";
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import { struct } from "../../common/structs/struct";
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import { EntitiesEditorEvent, EditorTarget } from "../types";
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import { HomeAssistant } from "../../../../types";
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import { LovelaceCardEditor } from "../../types";
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import { fireEvent } from "../../../../common/dom/fire_event";
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import { configElementStyle } from "./config-elements-style";
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import { LightCardConfig } from "../../cards/types";
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const cardConfigStruct = struct({
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type: "string",
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name: "string?",
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entity: "string?",
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theme: "string?",
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icon: "string?",
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});
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@customElement("hui-light-card-editor")
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export class HuiLightCardEditor extends LitElement
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implements LovelaceCardEditor {
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@property() public hass?: HomeAssistant;
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@property() private _config?: LightCardConfig;
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public setConfig(config: LightCardConfig): void {
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config = cardConfigStruct(config);
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this._config = config;
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}
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get _name(): string {
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return this._config!.name || "";
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}
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get _theme(): string {
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return this._config!.theme || "default";
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}
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get _entity(): string {
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return this._config!.entity || "";
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}
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get _icon(): string {
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return this._config!.icon || "";
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}
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protected render(): TemplateResult | void {
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if (!this.hass) {
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return html``;
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}
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return html`
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${configElementStyle}
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<div class="card-config">
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<ha-entity-picker
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.label="${this.hass.localize(
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"ui.panel.lovelace.editor.card.generic.entity"
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)} (${this.hass.localize(
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"ui.panel.lovelace.editor.card.config.required"
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)})"
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.hass="${this.hass}"
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.value="${this._entity}"
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.configValue=${"entity"}
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include-domains='["light"]'
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@change="${this._valueChanged}"
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allow-custom-entity
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></ha-entity-picker>
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<div class="side-by-side">
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<paper-input
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.label="${this.hass.localize(
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"ui.panel.lovelace.editor.card.generic.name"
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)} (${this.hass.localize(
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"ui.panel.lovelace.editor.card.config.optional"
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)})"
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.value="${this._name}"
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.configValue="${"name"}"
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@value-changed="${this._valueChanged}"
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></paper-input>
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<paper-input
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.label="${this.hass.localize(
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"ui.panel.lovelace.editor.card.generic.icon"
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)} (${this.hass.localize(
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"ui.panel.lovelace.editor.card.config.optional"
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)})"
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.value="${this._icon}"
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.configValue="${"icon"}"
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@value-changed="${this._valueChanged}"
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></paper-input>
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</div>
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<hui-theme-select-editor
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.hass="${this.hass}"
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.value="${this._theme}"
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.configValue="${"theme"}"
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@theme-changed="${this._valueChanged}"
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></hui-theme-select-editor>
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</div>
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`;
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}
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private _valueChanged(ev: EntitiesEditorEvent): void {
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if (!this._config || !this.hass) {
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return;
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}
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const target = ev.target! as EditorTarget;
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if (this[`_${target.configValue}`] === target.value) {
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return;
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}
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if (target.configValue) {
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if (target.value === "") {
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delete this._config[target.configValue!];
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} else {
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this._config = {
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...this._config,
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[target.configValue!]: target.value,
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};
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}
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}
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fireEvent(this, "config-changed", { config: this._config });
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}
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}
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declare global {
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interface HTMLElementTagNameMap {
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"hui-light-card-editor": HuiLightCardEditor;
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}
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}
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