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mirror of https://github.com/fwbuilder/fwbuilder synced 2026-03-23 11:47:24 +01:00
fwbuilder/src/libgui/SSHSession.cpp
2020-12-30 01:22:50 +01:00

769 lines
24 KiB
C++

/*
Firewall Builder
Copyright (C) 2003 NetCitadel, LLC
Author: Vadim Kurland vadim@fwbuilder.org
$Id$
This program is free software which we release under the GNU General Public
License. You may redistribute and/or modify this program under the terms
of that license as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
To get a copy of the GNU General Public License, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "global.h"
#include "utils.h"
#include "SSHSession.h"
#include "instConf.h"
#include <qobject.h>
#include <qtimer.h>
#include <qregexp.h>
#include <qmessagebox.h>
#include <qapplication.h>
#include <qeventloop.h>
#include <qtextcodec.h>
#include <qapplication.h>
#include <qdatetime.h>
#include <QtDebug>
#include <QTime>
#include <iostream>
#ifdef _WIN32
# include <windows.h>
#endif
//#define STATE_MACHINE_DEBUG 1
using namespace std;
const char *SSHSession::newKeyOpenSSH ="Are you sure you want to continue connecting (yes/no)?";
const char *SSHSession::newKeyPlink ="Store key in cache? (y/n)";
const char *SSHSession::newKeyVsh ="Accept and save? (y/n)";
const char *SSHSession::newKeySSHComm ="You can get a public key's fingerprint by running";
const char *SSHSession::fingerprintPrompt1="key fingerprint is";
const char *SSHSession::fingerprintPrompt2="Key fingerprint:";
SSHSession::SSHSession(QWidget *_par,
const QString &_h,
const QStringList &_args,
const QString &_p,
const QString &_ep,
const list<string> &_in)
{
parent = _par;
host = _h;
args = _args;
pwd = _p;
epwd = _ep;
input = _in;
quiet = false;
verbose = false;
closeStdin = false;
error = false;
endOfCopy = false;
send_keepalive = false;
session_completed = false;
proc = nullptr;
retcode = 0;
heartBeatTimer = new QTimer(this);
connect(heartBeatTimer, SIGNAL(timeout()), this, SLOT(heartBeat()) );
newKeyMsg = tr("You are connecting to the firewall <b>'%1'</b> for the first time. It has provided you its identification in a form of its host public key. The fingerprint of the host public key is: \"%2\" You can save the host key to the local database by pressing YES, or you can cancel connection by pressing NO. You should press YES only if you are sure you are really connected to the firewall <b>'%3'</b>.");
fwb_prompt="";
quiet=false;
verbose=false;
backup=false;
incremental=false;
dry_run=false;
stripComments = false;
wdir="";
script="";
backupFile="";
save_diff="";
diff_pgm="";
diff_file="";
}
QString SSHSession::findKeyFingerprint(QString &buffer)
{
const char *fp = fingerprintPrompt1;
int n1,n2;
if ( (n1=buffer.indexOf(fp))==-1)
{
fp = fingerprintPrompt2;
if ( (n1=buffer.indexOf(fp))==-1)
return QString("");
}
n1 += strlen(fp)+1;
n2 = buffer.indexOf("\n", n1+4);
return buffer.mid(n1,n2-n1);
}
void SSHSession::startSession()
{
proc = new QProcess();
retcode = -1;
startHeartBeat();
if (fwbdebug)
qDebug("SSHSession::startSession this=%p proc=%p heartBeatTimer=%p",
this, proc, heartBeatTimer);
connect(proc,SIGNAL(readyReadStandardOutput()),
this, SLOT(readFromStdout() ) );
connect(proc,SIGNAL(readyReadStandardError()),
this, SLOT(readFromStderr() ) );
connect(proc,SIGNAL(finished( int, QProcess::ExitStatus )),
this, SLOT(finished( int ) ) );
assert(args.size() > 0);
QStringList arguments;
QStringList::const_iterator i=args.begin();
QString program = *i;
++i;
for ( ; i!=args.end(); ++i)
{
arguments << *i;
//proc->addArgument( *i );
cmd += *i;
}
QStringList env;
#ifdef _WIN32
env.push_back( QString("APPDATA=")+getenv("APPDATA") );
env.push_back( QString("HOMEPATH=")+getenv("HOMEPATH") );
env.push_back( QString("HOMEDRIVE=")+getenv("HOMEDRIVE") );
env.push_back( QString("ProgramFiles=")+getenv("ProgramFiles") );
/* NB: putty absolutely needs SystemRoot env. var. */
env.push_back( QString("SystemRoot=")+getenv("SystemRoot") );
env.push_back( QString("TEMP=")+getenv("TEMP") );
env.push_back( QString("USERNAME=")+getenv("USERNAME") );
env.push_back( QString("USERPROFILE=")+getenv("USERPROFILE") );
env.push_back( QString("HOME=")+getenv("HOMEPATH") );
env.push_back( QString("USER=")+getenv("USERNAME") );
#else
env.push_back( QString("HOME=")+getenv("HOME") );
env.push_back( QString("USER=")+getenv("USER") );
#endif
env.push_back( QString("TMP=")+getenv("TMP") );
env.push_back( QString("PATH=")+getenv("PATH") );
env.push_back( QString("KRB5CCNAME=")+getenv("KRB5CCNAME") );
env.push_back( QString("SSH_AUTH_SOCK=")+getenv("SSH_AUTH_SOCK") );
// emit printStdout_sign( tr("Running command %1\n").arg(cmd) );
proc->setEnvironment(env);
if (fwbdebug)
{
qDebug("Launch external ssh client %s", program.toLatin1().constData());
qDebug("Arguments:");
QStringList::const_iterator i;
for (i=arguments.begin(); i!=arguments.end(); ++i)
qDebug(" %s", (*i).toLatin1().constData());
}
proc->start(program, arguments);
if ( !proc->waitForStarted() )
{
emit printStdout_sign( tr("Failed to start ssh") + "\n" );
return;
}
if (fwbdebug)
qDebug("SSHSession::startSession started child process");
logged_in = false;
enable = false;
configure = false;
state = NONE;
}
SSHSession::~SSHSession()
{
if (fwbdebug) qDebug("SSHSession::destructor");
terminate();
if (fwbdebug) qDebug("SSHSession::destructor done");
}
/*
* this is redundant and wrong. Should just copy a pointer to instConf
* object and use that instead of making local copy of each flag.
*/
void SSHSession::setOptions(instConf *cnf)
{
setQuiet(cnf->quiet);
setVerbose(cnf->verbose);
setBackup(cnf->backup);
setBackupFile(cnf->backup_file);
//setIncr(cnf->incremental);
setDryRun(cnf->dry_run);
setSaveStandby(cnf->saveStandby);
setStripComments(cnf->stripComments);
setWDir(cnf->wdir);
setScript(cnf->script);
setSaveDiff(cnf->save_diff);
setDiffPgm(cnf->diff_pgm);
setDiffFile(cnf->diff_file);
// do not send comments to cisco and procurve devices
// We used to provide an option for this on instOptions dialog but
// it has been disabled. Possibly we'll re-enable it in the future, but
// it seems wasteful to send comments to devices. Besides, Procurve
// does not like it anyway.
stripComments = true;
}
void SSHSession::terminate()
{
if (fwbdebug)
qDebug() << "SSHSession::terminate this=" << this
<< "proc=" << proc
<< "heartBeatTimer=" << heartBeatTimer;
// Ticket #1426, SF bug 2990333. If installation process generates
// a lot of output and keeps the GUI busy updating buffers and
// progress log display, it becomes possible for the user to hit
// Cancel and place corresponding event in the queue after the
// process has actually finished but before its signal "finished"
// could be processed by the slot SSHSession::terminated(). This
// causes problems because we disconnect this signal here so we
// never process it anymore. Also, it looks like QProcess does not
// change its own state to indicate it is no longer running if its
// signal processExited has not been processed. This means that
// even though the background process has finished and exited,
// QProcess still thinks it is running. We try to send terminate
// and then kill signals to it in this function, to no avail. In
// the end, the program crashes trying to destroy QProcess object
// which still thinks it is running.
//qApp->processEvents();
stopHeartBeat();
if (proc != nullptr)
{
if (proc->state() == QProcess::Running)
{
if (fwbdebug)
qDebug() << "SSHSession::terminate "
<< "waiting for pending signal 'finished()', if any";
// this processes events and lets QProcess send signal finished()
// in case user hit Cancel at just right time when background process
// already exited but QProcess has not noticed this yet.
if (proc != nullptr)
proc->waitForFinished(100);
}
// If QProcess sent signal finished() while we were waiting in
// waitForFinished(), the signal has been processed in
// SSHSession::finished and proc has already been deleted.
if (proc == nullptr)
{
if (fwbdebug) qDebug("SSHSession::terminate proc==nullptr");
return;
}
if (proc->processId() != 0)
{
if (proc->state() == QProcess::Running)
{
qint64 pid = proc->processId();
if (fwbdebug)
qDebug() << "SSHSession::terminate "
<< "terminating child process pid=" << pid;
emit printStdout_sign(tr("Stopping background process"));
/*
* on windows proc->terminate() posts a WM_CLOSE
* message to all toplevel windows of the child
* process. However, since our child process is a
* console app (ssh client), this does nothing. Need
* to use proc->kill() on windows right away to avoid
* timeout.
*/
#ifdef _WIN32
proc->kill();
#else
proc->terminate();
#endif
if (fwbdebug)
qDebug() << "SSHSession::terminate terminate signal sent,"
<< "waiting for it to finish";
int time_to_wait = 20;
for (int timeout = 0; proc != nullptr &&
proc->state() == QProcess::Running &&
timeout < time_to_wait;
timeout++)
{
// print countdown only if we've been waiting more than 3 sec
if (timeout > 3)
emit printStdout_sign(
tr(
"Background process is still running. "
"Will wait %1 sec").arg(time_to_wait - timeout));
QString s = QString(proc->readAllStandardOutput());
if (!quiet)
{
s.replace('\r',"");
emit printStdout_sign(s);
}
QApplication::processEvents(
QEventLoop::ExcludeUserInputEvents,1);
// check if proc is still running after we processed events
if (proc != nullptr) proc->waitForFinished(1000);
}
// proc can be nullptr at this point if it had sent signal finished()
// which we processed in the call to waitForFinished() above
if (proc == nullptr)
{
if (fwbdebug) qDebug("SSHSession::terminate proc==nullptr");
return;
}
if (fwbdebug)
qDebug() << "SSHSession::terminate "
<< "Reading last output buffers";
QString s = QString(proc->readAllStandardOutput());
if (!quiet)
{
s.replace('\r',"");
emit printStdout_sign(s);
}
if (fwbdebug)
qDebug() << "SSHSession::terminate done reading I/O buffers. Disconnecting signals";
disconnect(proc, SIGNAL(readyReadStandardOutput()),
this, SLOT(readFromStdout() ) );
disconnect(proc, SIGNAL(readyReadStandardError()),
this, SLOT(readFromStderr() ) );
disconnect(proc, SIGNAL(finished(int, QProcess::ExitStatus)),
this, SLOT(finished(int) ) );
if (proc->state() == QProcess::Running)
{
if (fwbdebug)
qDebug() << "SSHSession::terminate Still running, killing";
proc->kill();
}
}
delete proc;
proc = nullptr;
retcode = -1;
}
}
if (fwbdebug) qDebug("SSHSession::terminate done");
}
bool SSHSession::checkForErrors()
{
return true;
}
void SSHSession::stateMachine()
{
}
/*
* signal wroteToStdin is connected to slot readyToSend. Can not send
* next line in this slot because on win32 it emits the signal and
* thus calls the same slot recursively, without exiting first. On
* Linux and Mac it seems to exit and then emit the signal and call
* slot on the next pass of the even loop. Since on win32 this does
* not happen, need to schedule sending next line via single shot
* timer instead of calling it directly.
*/
void SSHSession::readyToSend()
{
QTimer::singleShot( 0, this, SLOT(sendLine()) );
}
void SSHSession::sendLine()
{
int n=0;
while (input.size()!=0 && n<10)
{
string s = input.front();
s = s + "\n";
#if STATE_MACHINE_DEBUG
if (fwbdebug)
qDebug("SSHSession::sendLine : %d lines to go -- %s",
int(input.size()), s.c_str());
#endif
input.pop_front();
stdoutBuffer="";
/* it is important that we use writeToStdin(QByteArray &) rather than
* writeToStdin(QString &) because the latter performs implicit
* conversion into local locale assuming the string is in Unicode. The
* string in our case is actually in whatever encoding the firewall
* script is written to the local filesystem, which may or may not be
* UTF-8 but is definitely not Unicode. The conversion not only breaks
* comments that were entered in UTF-8, it makes QProcess miscalculate
* number of characters in comment lines using UTF-8 which in turns
* breaks the script even worse because it glues consequitive lines
* together. Apparently this has been fixed in latest versions of QT
* 3.x but this is still broken in QT 3.1 which is shipping with
* RedHat 9 and some other still popular distributions. Since we need
* to support old QT 3.x, the code must work around this problem.
*/
QByteArray buf;
buf = s.c_str();
proc->write/*ToStdin*/(buf);
n++;
}
emit updateProgressBar_sign(input.size(),false);
if (input.size()==0)
{
if (fwbdebug) qDebug("SSHUnx::sendLine - entire file sent, closeStdin=%d",
closeStdin);
endOfCopy = true;
}
}
void SSHSession::allDataSent()
{
if (fwbdebug)
qDebug("SSHSession::allDataSent closing stdin");
disconnect(proc,SIGNAL(bytesWritten(qint64)),this,SLOT(readyToSend()));
#ifdef _WIN32
Sleep(2000);
#endif
proc->closeWriteChannel();
#ifdef _WIN32
Sleep(1000);
#endif
readFromStdout();
}
void SSHSession::startHeartBeat()
{
if (fwbdebug)
qDebug() << "SSHSession::startHeartBeat" << QTime::currentTime().toString();
heartBeatTimer->start(100);
}
void SSHSession::stopHeartBeat()
{
if (fwbdebug)
qDebug() << "SSHSession::stopHeartBeat" << QTime::currentTime().toString();
heartBeatTimer->stop();
send_keepalive = false;
}
void SSHSession::heartBeat()
{
// if (fwbdebug)
// qDebug() << "SSHSession::heartBeat begin" << QTime::currentTime().toString();
if (send_keepalive) proc->write("\n");
readFromStderr();
readFromStdout();
if (endOfCopy && closeStdin)
{
allDataSent();
endOfCopy = false;
}
// if (fwbdebug)
// qDebug() << "SSHSession::heartBeat end " << QTime::currentTime().toString();
}
void SSHSession::readFromStdout()
{
if (fwbdebug)
qDebug() << "SSHSession::readFromStdout"
<< QTime::currentTime().toString()
<< "################ proc=" << proc;
if (proc)
{
QByteArray ba = proc->readAllStandardOutput();
int basize = ba.size();
if (basize==0) return;
QString buf(ba);
/* regex to match minimal set of ANSI terminal codes used by HP Procurve
* and Linux if shell prompt is configured to show colors.
*
* Matches ESC [ n ; m H (move cursor to position), ESC ? 25 l and ESC ? 25 h
* (hide and show cursor) and a few others
*/
QRegExp suppress_ansi_codes(
"\x1B\\[((\\d*A)|(\\d*B)|(\\d*C)|(\\d*D)|(\\d*G)|(\\?\\d+l)|(\\d*J)|(2K)|(\\d*;\\d*[fHmr])|(\\?25h)|(\\?25l))");
QRegExp cursor_next_line("\x1B\\d*E");
while (buf.indexOf(suppress_ansi_codes) != -1)
buf.replace(suppress_ansi_codes, "");
buf.replace(cursor_next_line, "\n");
stdoutBuffer.append(buf);
if (fwbdebug) qDebug() << buf.toLatin1().constData() << "\n";
bool endsWithLF = buf.endsWith("\n");
QString lastLine = "";
// split on LF
#if (QT_VERSION >= QT_VERSION_CHECK(5, 15, 0))
QStringList bufLines = buf.split("\n", Qt::KeepEmptyParts);
#else
QStringList bufLines = buf.split("\n", QString::KeepEmptyParts);
#endif
// if buf ends with a LF character, the last element in the list is
// an empty string
if (endsWithLF && bufLines.last().isEmpty()) bufLines.pop_back();
// if buf does not end with LF, last element in the list is
// incomplete line of text
if (!endsWithLF)
{
lastLine = bufLines.last();
bufLines.pop_back();
}
if (bufLines.size() > 0)
{
/*
* elements that are left in the list are all complete
* lines of text.
*
* IMPORTANT: QT processes events when we emit signal
* here. This means SSHSession::readFromStdout() (this
* method) gets called recursively. If we print log lines
* one by one, more log lines will be printed after the
* first and they end up appearing in a strange order.
*
* See bug #465
*/
QString s = pendingLogLine + bufLines.join("\n");
pendingLogLine = "";
if (!quiet)
{
s.replace('\r', "");
emit printStdout_sign(s);
}
}
pendingLogLine += lastLine;
if (fwbdebug)
qDebug() << "SSHSession::readFromStdout"
<< QTime::currentTime().toString()
<< "calling stateMachine()";
stateMachine();
}
if (fwbdebug)
qDebug() << "SSHSession::readFromStdout"
<< QTime::currentTime().toString()
<< "---------------- end";
}
/*
* note: we set qprocess channel mode to "merged" but despite that
* QProcess does not seem to merge stdout and stderr on Windows
* (QT 4.4.0)
* Will merge them here
*/
void SSHSession::readFromStderr()
{
if (proc)
{
QByteArray ba = proc->readAllStandardError();
if (ba.size()!=0)
{
QString s=QString(ba);
if (fwbdebug) qDebug("SSHSession::readFromStderr buf=%s",
s.toLatin1().constData());
emit printStdout_sign(s);
stdoutBuffer.append(s);
stateMachine();
}
}
}
/*
* See #1699:
*
* on windows, when ssh session fails because of an authentication
* failure or other error, we get two calls to this function: first
* with parameter err=true when an error line has been detected
* somewhere in the state machine by function checkForErrors() and
* then one more time when ssh client process terminates and
* SSHSession::finished() calls sessionComplete(). On Windows using
* plink and pscp while talking to Cisco ssh client terminates with
* return code 0 even when authentication fails. The first call to
* sessionComplete() sets session status to "Failure", but since
* return code from ssh client was 0, the second call to this function
* resets status to "Success". Using flag session_completed to avoid
* this reset and use the status set by the first call.
*
*/
void SSHSession::sessionComplete(bool err)
{
if (fwbdebug) qDebug("SSHSession::sessionComplete err=%d", err);
heartBeatTimer->disconnect(SIGNAL(timeout()));
if (session_completed)
{
if (fwbdebug) qDebug("SSHSession::sessionComplete session is already completed");
} else
{
error = err;
if (error)
emit sessionFatalError_sign();
else
emit sessionFinished_sign();
}
if (fwbdebug) qDebug("SSHSession::sessionComplete done");
session_completed = true;
}
void SSHSession::cleanUp()
{
disconnect(proc, SIGNAL(readyReadStandardOutput()),
this, SLOT(readFromStdout() ) );
disconnect(proc, SIGNAL(readyReadStandardError()),
this, SLOT(readFromStderr() ) );
disconnect(proc, SIGNAL(finished(int, QProcess::ExitStatus)),
this, SLOT(finished(int) ) );
delete proc;
proc = nullptr;
}
void SSHSession::finished(int retcode)
{
if (fwbdebug) qDebug("SSHSession::processExited proc=%p retcode=%d",
proc, retcode);
// background process has exited now, we do not need proc object anymore
cleanUp();
//QString exitStatus = (retcode)?QObject::tr("ERROR"):QObject::tr("OK");
emit printStdout_sign(tr("SSH session terminated, exit status: %1")
.arg(retcode) + "\n");
sessionComplete( retcode!=0 );
if (fwbdebug) qDebug("SSHSession::processExited done");
}
bool SSHSession::cmpPrompt(const QString &str, const QString &prompt)
{
#if STATE_MACHINE_DEBUG
if (fwbdebug)
qDebug("SSHSession::cmpPrompt: str='%s' prompt='%s'",
str.toLatin1().constData(),prompt.toLatin1().constData());
#endif
bool res = false;
if (!str.isEmpty())
{
res = (str.lastIndexOf(prompt,-1) != -1);
if (!res)
{
QString s = str.trimmed();
res = (s.lastIndexOf(prompt,-1) != -1);
}
}
#if STATE_MACHINE_DEBUG
if (fwbdebug) qDebug("SSHSession::cmpPrompt: res=%d",res);
#endif
return res;
}
bool SSHSession::cmpPrompt(const QString &str,const QRegExp &prompt)
{
#if STATE_MACHINE_DEBUG
if (fwbdebug)
qDebug("SSHSession::cmpPrompt: str='%s' prompt='%s' (regexp)",
str.toLatin1().constData(),prompt.pattern().toLatin1().constData());
#endif
if (str.isEmpty()) return false;
bool res=(str.lastIndexOf(prompt,-1)!=-1);
#if STATE_MACHINE_DEBUG
if (fwbdebug)
qDebug("SSHSession::cmpPrompt: res=%d",res);
#endif
return res;
}
void SSHSession::sendCommand(const QString &cmd)
{
stdoutBuffer = "";
if (!dry_run)
{
proc->write((cmd + "\n").toLatin1());
} else
{
emit printStdout_sign(QString("[DRY RUN] %1\n").arg(cmd));
proc->write("\n");
}
}