esphome/esphome/components/api/api_pb2.cpp

4304 lines
114 KiB
C++

// This file was automatically generated with a tool.
// See scripts/api_protobuf/api_protobuf.py
#include "api_pb2.h"
#include "esphome/core/log.h"
namespace esphome {
namespace api {
template<> const char *proto_enum_to_string<enums::EntityCategory>(enums::EntityCategory value) {
switch (value) {
case enums::ENTITY_CATEGORY_NONE:
return "ENTITY_CATEGORY_NONE";
case enums::ENTITY_CATEGORY_CONFIG:
return "ENTITY_CATEGORY_CONFIG";
case enums::ENTITY_CATEGORY_DIAGNOSTIC:
return "ENTITY_CATEGORY_DIAGNOSTIC";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::LegacyCoverState>(enums::LegacyCoverState value) {
switch (value) {
case enums::LEGACY_COVER_STATE_OPEN:
return "LEGACY_COVER_STATE_OPEN";
case enums::LEGACY_COVER_STATE_CLOSED:
return "LEGACY_COVER_STATE_CLOSED";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::CoverOperation>(enums::CoverOperation value) {
switch (value) {
case enums::COVER_OPERATION_IDLE:
return "COVER_OPERATION_IDLE";
case enums::COVER_OPERATION_IS_OPENING:
return "COVER_OPERATION_IS_OPENING";
case enums::COVER_OPERATION_IS_CLOSING:
return "COVER_OPERATION_IS_CLOSING";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::LegacyCoverCommand>(enums::LegacyCoverCommand value) {
switch (value) {
case enums::LEGACY_COVER_COMMAND_OPEN:
return "LEGACY_COVER_COMMAND_OPEN";
case enums::LEGACY_COVER_COMMAND_CLOSE:
return "LEGACY_COVER_COMMAND_CLOSE";
case enums::LEGACY_COVER_COMMAND_STOP:
return "LEGACY_COVER_COMMAND_STOP";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::FanSpeed>(enums::FanSpeed value) {
switch (value) {
case enums::FAN_SPEED_LOW:
return "FAN_SPEED_LOW";
case enums::FAN_SPEED_MEDIUM:
return "FAN_SPEED_MEDIUM";
case enums::FAN_SPEED_HIGH:
return "FAN_SPEED_HIGH";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::FanDirection>(enums::FanDirection value) {
switch (value) {
case enums::FAN_DIRECTION_FORWARD:
return "FAN_DIRECTION_FORWARD";
case enums::FAN_DIRECTION_REVERSE:
return "FAN_DIRECTION_REVERSE";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::ColorMode>(enums::ColorMode value) {
switch (value) {
case enums::COLOR_MODE_UNKNOWN:
return "COLOR_MODE_UNKNOWN";
case enums::COLOR_MODE_ON_OFF:
return "COLOR_MODE_ON_OFF";
case enums::COLOR_MODE_BRIGHTNESS:
return "COLOR_MODE_BRIGHTNESS";
case enums::COLOR_MODE_WHITE:
return "COLOR_MODE_WHITE";
case enums::COLOR_MODE_COLOR_TEMPERATURE:
return "COLOR_MODE_COLOR_TEMPERATURE";
case enums::COLOR_MODE_COLD_WARM_WHITE:
return "COLOR_MODE_COLD_WARM_WHITE";
case enums::COLOR_MODE_RGB:
return "COLOR_MODE_RGB";
case enums::COLOR_MODE_RGB_WHITE:
return "COLOR_MODE_RGB_WHITE";
case enums::COLOR_MODE_RGB_COLOR_TEMPERATURE:
return "COLOR_MODE_RGB_COLOR_TEMPERATURE";
case enums::COLOR_MODE_RGB_COLD_WARM_WHITE:
return "COLOR_MODE_RGB_COLD_WARM_WHITE";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::SensorStateClass>(enums::SensorStateClass value) {
switch (value) {
case enums::STATE_CLASS_NONE:
return "STATE_CLASS_NONE";
case enums::STATE_CLASS_MEASUREMENT:
return "STATE_CLASS_MEASUREMENT";
case enums::STATE_CLASS_TOTAL_INCREASING:
return "STATE_CLASS_TOTAL_INCREASING";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::SensorLastResetType>(enums::SensorLastResetType value) {
switch (value) {
case enums::LAST_RESET_NONE:
return "LAST_RESET_NONE";
case enums::LAST_RESET_NEVER:
return "LAST_RESET_NEVER";
case enums::LAST_RESET_AUTO:
return "LAST_RESET_AUTO";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::LogLevel>(enums::LogLevel value) {
switch (value) {
case enums::LOG_LEVEL_NONE:
return "LOG_LEVEL_NONE";
case enums::LOG_LEVEL_ERROR:
return "LOG_LEVEL_ERROR";
case enums::LOG_LEVEL_WARN:
return "LOG_LEVEL_WARN";
case enums::LOG_LEVEL_INFO:
return "LOG_LEVEL_INFO";
case enums::LOG_LEVEL_CONFIG:
return "LOG_LEVEL_CONFIG";
case enums::LOG_LEVEL_DEBUG:
return "LOG_LEVEL_DEBUG";
case enums::LOG_LEVEL_VERBOSE:
return "LOG_LEVEL_VERBOSE";
case enums::LOG_LEVEL_VERY_VERBOSE:
return "LOG_LEVEL_VERY_VERBOSE";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::ServiceArgType>(enums::ServiceArgType value) {
switch (value) {
case enums::SERVICE_ARG_TYPE_BOOL:
return "SERVICE_ARG_TYPE_BOOL";
case enums::SERVICE_ARG_TYPE_INT:
return "SERVICE_ARG_TYPE_INT";
case enums::SERVICE_ARG_TYPE_FLOAT:
return "SERVICE_ARG_TYPE_FLOAT";
case enums::SERVICE_ARG_TYPE_STRING:
return "SERVICE_ARG_TYPE_STRING";
case enums::SERVICE_ARG_TYPE_BOOL_ARRAY:
return "SERVICE_ARG_TYPE_BOOL_ARRAY";
case enums::SERVICE_ARG_TYPE_INT_ARRAY:
return "SERVICE_ARG_TYPE_INT_ARRAY";
case enums::SERVICE_ARG_TYPE_FLOAT_ARRAY:
return "SERVICE_ARG_TYPE_FLOAT_ARRAY";
case enums::SERVICE_ARG_TYPE_STRING_ARRAY:
return "SERVICE_ARG_TYPE_STRING_ARRAY";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::ClimateMode>(enums::ClimateMode value) {
switch (value) {
case enums::CLIMATE_MODE_OFF:
return "CLIMATE_MODE_OFF";
case enums::CLIMATE_MODE_HEAT_COOL:
return "CLIMATE_MODE_HEAT_COOL";
case enums::CLIMATE_MODE_COOL:
return "CLIMATE_MODE_COOL";
case enums::CLIMATE_MODE_HEAT:
return "CLIMATE_MODE_HEAT";
case enums::CLIMATE_MODE_FAN_ONLY:
return "CLIMATE_MODE_FAN_ONLY";
case enums::CLIMATE_MODE_DRY:
return "CLIMATE_MODE_DRY";
case enums::CLIMATE_MODE_AUTO:
return "CLIMATE_MODE_AUTO";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::ClimateFanMode>(enums::ClimateFanMode value) {
switch (value) {
case enums::CLIMATE_FAN_ON:
return "CLIMATE_FAN_ON";
case enums::CLIMATE_FAN_OFF:
return "CLIMATE_FAN_OFF";
case enums::CLIMATE_FAN_AUTO:
return "CLIMATE_FAN_AUTO";
case enums::CLIMATE_FAN_LOW:
return "CLIMATE_FAN_LOW";
case enums::CLIMATE_FAN_MEDIUM:
return "CLIMATE_FAN_MEDIUM";
case enums::CLIMATE_FAN_HIGH:
return "CLIMATE_FAN_HIGH";
case enums::CLIMATE_FAN_MIDDLE:
return "CLIMATE_FAN_MIDDLE";
case enums::CLIMATE_FAN_FOCUS:
return "CLIMATE_FAN_FOCUS";
case enums::CLIMATE_FAN_DIFFUSE:
return "CLIMATE_FAN_DIFFUSE";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::ClimateSwingMode>(enums::ClimateSwingMode value) {
switch (value) {
case enums::CLIMATE_SWING_OFF:
return "CLIMATE_SWING_OFF";
case enums::CLIMATE_SWING_BOTH:
return "CLIMATE_SWING_BOTH";
case enums::CLIMATE_SWING_VERTICAL:
return "CLIMATE_SWING_VERTICAL";
case enums::CLIMATE_SWING_HORIZONTAL:
return "CLIMATE_SWING_HORIZONTAL";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::ClimateAction>(enums::ClimateAction value) {
switch (value) {
case enums::CLIMATE_ACTION_OFF:
return "CLIMATE_ACTION_OFF";
case enums::CLIMATE_ACTION_COOLING:
return "CLIMATE_ACTION_COOLING";
case enums::CLIMATE_ACTION_HEATING:
return "CLIMATE_ACTION_HEATING";
case enums::CLIMATE_ACTION_IDLE:
return "CLIMATE_ACTION_IDLE";
case enums::CLIMATE_ACTION_DRYING:
return "CLIMATE_ACTION_DRYING";
case enums::CLIMATE_ACTION_FAN:
return "CLIMATE_ACTION_FAN";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::ClimatePreset>(enums::ClimatePreset value) {
switch (value) {
case enums::CLIMATE_PRESET_NONE:
return "CLIMATE_PRESET_NONE";
case enums::CLIMATE_PRESET_HOME:
return "CLIMATE_PRESET_HOME";
case enums::CLIMATE_PRESET_AWAY:
return "CLIMATE_PRESET_AWAY";
case enums::CLIMATE_PRESET_BOOST:
return "CLIMATE_PRESET_BOOST";
case enums::CLIMATE_PRESET_COMFORT:
return "CLIMATE_PRESET_COMFORT";
case enums::CLIMATE_PRESET_ECO:
return "CLIMATE_PRESET_ECO";
case enums::CLIMATE_PRESET_SLEEP:
return "CLIMATE_PRESET_SLEEP";
case enums::CLIMATE_PRESET_ACTIVITY:
return "CLIMATE_PRESET_ACTIVITY";
default:
return "UNKNOWN";
}
}
template<> const char *proto_enum_to_string<enums::NumberMode>(enums::NumberMode value) {
switch (value) {
case enums::NUMBER_MODE_AUTO:
return "NUMBER_MODE_AUTO";
case enums::NUMBER_MODE_BOX:
return "NUMBER_MODE_BOX";
case enums::NUMBER_MODE_SLIDER:
return "NUMBER_MODE_SLIDER";
default:
return "UNKNOWN";
}
}
bool HelloRequest::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->client_info = value.as_string();
return true;
}
default:
return false;
}
}
void HelloRequest::encode(ProtoWriteBuffer buffer) const { buffer.encode_string(1, this->client_info); }
#ifdef HAS_PROTO_MESSAGE_DUMP
void HelloRequest::dump_to(std::string &out) const {
char buffer[64];
out.append("HelloRequest {\n");
out.append(" client_info: ");
out.append("'").append(this->client_info).append("'");
out.append("\n");
out.append("}");
}
#endif
bool HelloResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 1: {
this->api_version_major = value.as_uint32();
return true;
}
case 2: {
this->api_version_minor = value.as_uint32();
return true;
}
default:
return false;
}
}
bool HelloResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 3: {
this->server_info = value.as_string();
return true;
}
default:
return false;
}
}
void HelloResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_uint32(1, this->api_version_major);
buffer.encode_uint32(2, this->api_version_minor);
buffer.encode_string(3, this->server_info);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void HelloResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("HelloResponse {\n");
out.append(" api_version_major: ");
sprintf(buffer, "%u", this->api_version_major);
out.append(buffer);
out.append("\n");
out.append(" api_version_minor: ");
sprintf(buffer, "%u", this->api_version_minor);
out.append(buffer);
out.append("\n");
out.append(" server_info: ");
out.append("'").append(this->server_info).append("'");
out.append("\n");
out.append("}");
}
#endif
bool ConnectRequest::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->password = value.as_string();
return true;
}
default:
return false;
}
}
void ConnectRequest::encode(ProtoWriteBuffer buffer) const { buffer.encode_string(1, this->password); }
#ifdef HAS_PROTO_MESSAGE_DUMP
void ConnectRequest::dump_to(std::string &out) const {
char buffer[64];
out.append("ConnectRequest {\n");
out.append(" password: ");
out.append("'").append(this->password).append("'");
out.append("\n");
out.append("}");
}
#endif
bool ConnectResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 1: {
this->invalid_password = value.as_bool();
return true;
}
default:
return false;
}
}
void ConnectResponse::encode(ProtoWriteBuffer buffer) const { buffer.encode_bool(1, this->invalid_password); }
#ifdef HAS_PROTO_MESSAGE_DUMP
void ConnectResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ConnectResponse {\n");
out.append(" invalid_password: ");
out.append(YESNO(this->invalid_password));
out.append("\n");
out.append("}");
}
#endif
void DisconnectRequest::encode(ProtoWriteBuffer buffer) const {}
#ifdef HAS_PROTO_MESSAGE_DUMP
void DisconnectRequest::dump_to(std::string &out) const { out.append("DisconnectRequest {}"); }
#endif
void DisconnectResponse::encode(ProtoWriteBuffer buffer) const {}
#ifdef HAS_PROTO_MESSAGE_DUMP
void DisconnectResponse::dump_to(std::string &out) const { out.append("DisconnectResponse {}"); }
#endif
void PingRequest::encode(ProtoWriteBuffer buffer) const {}
#ifdef HAS_PROTO_MESSAGE_DUMP
void PingRequest::dump_to(std::string &out) const { out.append("PingRequest {}"); }
#endif
void PingResponse::encode(ProtoWriteBuffer buffer) const {}
#ifdef HAS_PROTO_MESSAGE_DUMP
void PingResponse::dump_to(std::string &out) const { out.append("PingResponse {}"); }
#endif
void DeviceInfoRequest::encode(ProtoWriteBuffer buffer) const {}
#ifdef HAS_PROTO_MESSAGE_DUMP
void DeviceInfoRequest::dump_to(std::string &out) const { out.append("DeviceInfoRequest {}"); }
#endif
bool DeviceInfoResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 1: {
this->uses_password = value.as_bool();
return true;
}
case 7: {
this->has_deep_sleep = value.as_bool();
return true;
}
case 10: {
this->webserver_port = value.as_uint32();
return true;
}
default:
return false;
}
}
bool DeviceInfoResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 2: {
this->name = value.as_string();
return true;
}
case 3: {
this->mac_address = value.as_string();
return true;
}
case 4: {
this->esphome_version = value.as_string();
return true;
}
case 5: {
this->compilation_time = value.as_string();
return true;
}
case 6: {
this->model = value.as_string();
return true;
}
case 8: {
this->project_name = value.as_string();
return true;
}
case 9: {
this->project_version = value.as_string();
return true;
}
default:
return false;
}
}
void DeviceInfoResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_bool(1, this->uses_password);
buffer.encode_string(2, this->name);
buffer.encode_string(3, this->mac_address);
buffer.encode_string(4, this->esphome_version);
buffer.encode_string(5, this->compilation_time);
buffer.encode_string(6, this->model);
buffer.encode_bool(7, this->has_deep_sleep);
buffer.encode_string(8, this->project_name);
buffer.encode_string(9, this->project_version);
buffer.encode_uint32(10, this->webserver_port);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void DeviceInfoResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("DeviceInfoResponse {\n");
out.append(" uses_password: ");
out.append(YESNO(this->uses_password));
out.append("\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" mac_address: ");
out.append("'").append(this->mac_address).append("'");
out.append("\n");
out.append(" esphome_version: ");
out.append("'").append(this->esphome_version).append("'");
out.append("\n");
out.append(" compilation_time: ");
out.append("'").append(this->compilation_time).append("'");
out.append("\n");
out.append(" model: ");
out.append("'").append(this->model).append("'");
out.append("\n");
out.append(" has_deep_sleep: ");
out.append(YESNO(this->has_deep_sleep));
out.append("\n");
out.append(" project_name: ");
out.append("'").append(this->project_name).append("'");
out.append("\n");
out.append(" project_version: ");
out.append("'").append(this->project_version).append("'");
out.append("\n");
out.append(" webserver_port: ");
sprintf(buffer, "%u", this->webserver_port);
out.append(buffer);
out.append("\n");
out.append("}");
}
#endif
void ListEntitiesRequest::encode(ProtoWriteBuffer buffer) const {}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesRequest::dump_to(std::string &out) const { out.append("ListEntitiesRequest {}"); }
#endif
void ListEntitiesDoneResponse::encode(ProtoWriteBuffer buffer) const {}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesDoneResponse::dump_to(std::string &out) const { out.append("ListEntitiesDoneResponse {}"); }
#endif
void SubscribeStatesRequest::encode(ProtoWriteBuffer buffer) const {}
#ifdef HAS_PROTO_MESSAGE_DUMP
void SubscribeStatesRequest::dump_to(std::string &out) const { out.append("SubscribeStatesRequest {}"); }
#endif
bool ListEntitiesBinarySensorResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 6: {
this->is_status_binary_sensor = value.as_bool();
return true;
}
case 7: {
this->disabled_by_default = value.as_bool();
return true;
}
case 9: {
this->entity_category = value.as_enum<enums::EntityCategory>();
return true;
}
default:
return false;
}
}
bool ListEntitiesBinarySensorResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->object_id = value.as_string();
return true;
}
case 3: {
this->name = value.as_string();
return true;
}
case 4: {
this->unique_id = value.as_string();
return true;
}
case 5: {
this->device_class = value.as_string();
return true;
}
case 8: {
this->icon = value.as_string();
return true;
}
default:
return false;
}
}
bool ListEntitiesBinarySensorResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 2: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void ListEntitiesBinarySensorResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->object_id);
buffer.encode_fixed32(2, this->key);
buffer.encode_string(3, this->name);
buffer.encode_string(4, this->unique_id);
buffer.encode_string(5, this->device_class);
buffer.encode_bool(6, this->is_status_binary_sensor);
buffer.encode_bool(7, this->disabled_by_default);
buffer.encode_string(8, this->icon);
buffer.encode_enum<enums::EntityCategory>(9, this->entity_category);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesBinarySensorResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesBinarySensorResponse {\n");
out.append(" object_id: ");
out.append("'").append(this->object_id).append("'");
out.append("\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" unique_id: ");
out.append("'").append(this->unique_id).append("'");
out.append("\n");
out.append(" device_class: ");
out.append("'").append(this->device_class).append("'");
out.append("\n");
out.append(" is_status_binary_sensor: ");
out.append(YESNO(this->is_status_binary_sensor));
out.append("\n");
out.append(" disabled_by_default: ");
out.append(YESNO(this->disabled_by_default));
out.append("\n");
out.append(" icon: ");
out.append("'").append(this->icon).append("'");
out.append("\n");
out.append(" entity_category: ");
out.append(proto_enum_to_string<enums::EntityCategory>(this->entity_category));
out.append("\n");
out.append("}");
}
#endif
bool BinarySensorStateResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 2: {
this->state = value.as_bool();
return true;
}
case 3: {
this->missing_state = value.as_bool();
return true;
}
default:
return false;
}
}
bool BinarySensorStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void BinarySensorStateResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_bool(2, this->state);
buffer.encode_bool(3, this->missing_state);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void BinarySensorStateResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("BinarySensorStateResponse {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" state: ");
out.append(YESNO(this->state));
out.append("\n");
out.append(" missing_state: ");
out.append(YESNO(this->missing_state));
out.append("\n");
out.append("}");
}
#endif
bool ListEntitiesCoverResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 5: {
this->assumed_state = value.as_bool();
return true;
}
case 6: {
this->supports_position = value.as_bool();
return true;
}
case 7: {
this->supports_tilt = value.as_bool();
return true;
}
case 9: {
this->disabled_by_default = value.as_bool();
return true;
}
case 11: {
this->entity_category = value.as_enum<enums::EntityCategory>();
return true;
}
default:
return false;
}
}
bool ListEntitiesCoverResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->object_id = value.as_string();
return true;
}
case 3: {
this->name = value.as_string();
return true;
}
case 4: {
this->unique_id = value.as_string();
return true;
}
case 8: {
this->device_class = value.as_string();
return true;
}
case 10: {
this->icon = value.as_string();
return true;
}
default:
return false;
}
}
bool ListEntitiesCoverResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 2: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void ListEntitiesCoverResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->object_id);
buffer.encode_fixed32(2, this->key);
buffer.encode_string(3, this->name);
buffer.encode_string(4, this->unique_id);
buffer.encode_bool(5, this->assumed_state);
buffer.encode_bool(6, this->supports_position);
buffer.encode_bool(7, this->supports_tilt);
buffer.encode_string(8, this->device_class);
buffer.encode_bool(9, this->disabled_by_default);
buffer.encode_string(10, this->icon);
buffer.encode_enum<enums::EntityCategory>(11, this->entity_category);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesCoverResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesCoverResponse {\n");
out.append(" object_id: ");
out.append("'").append(this->object_id).append("'");
out.append("\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" unique_id: ");
out.append("'").append(this->unique_id).append("'");
out.append("\n");
out.append(" assumed_state: ");
out.append(YESNO(this->assumed_state));
out.append("\n");
out.append(" supports_position: ");
out.append(YESNO(this->supports_position));
out.append("\n");
out.append(" supports_tilt: ");
out.append(YESNO(this->supports_tilt));
out.append("\n");
out.append(" device_class: ");
out.append("'").append(this->device_class).append("'");
out.append("\n");
out.append(" disabled_by_default: ");
out.append(YESNO(this->disabled_by_default));
out.append("\n");
out.append(" icon: ");
out.append("'").append(this->icon).append("'");
out.append("\n");
out.append(" entity_category: ");
out.append(proto_enum_to_string<enums::EntityCategory>(this->entity_category));
out.append("\n");
out.append("}");
}
#endif
bool CoverStateResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 2: {
this->legacy_state = value.as_enum<enums::LegacyCoverState>();
return true;
}
case 5: {
this->current_operation = value.as_enum<enums::CoverOperation>();
return true;
}
default:
return false;
}
}
bool CoverStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
case 3: {
this->position = value.as_float();
return true;
}
case 4: {
this->tilt = value.as_float();
return true;
}
default:
return false;
}
}
void CoverStateResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_enum<enums::LegacyCoverState>(2, this->legacy_state);
buffer.encode_float(3, this->position);
buffer.encode_float(4, this->tilt);
buffer.encode_enum<enums::CoverOperation>(5, this->current_operation);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void CoverStateResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("CoverStateResponse {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" legacy_state: ");
out.append(proto_enum_to_string<enums::LegacyCoverState>(this->legacy_state));
out.append("\n");
out.append(" position: ");
sprintf(buffer, "%g", this->position);
out.append(buffer);
out.append("\n");
out.append(" tilt: ");
sprintf(buffer, "%g", this->tilt);
out.append(buffer);
out.append("\n");
out.append(" current_operation: ");
out.append(proto_enum_to_string<enums::CoverOperation>(this->current_operation));
out.append("\n");
out.append("}");
}
#endif
bool CoverCommandRequest::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 2: {
this->has_legacy_command = value.as_bool();
return true;
}
case 3: {
this->legacy_command = value.as_enum<enums::LegacyCoverCommand>();
return true;
}
case 4: {
this->has_position = value.as_bool();
return true;
}
case 6: {
this->has_tilt = value.as_bool();
return true;
}
case 8: {
this->stop = value.as_bool();
return true;
}
default:
return false;
}
}
bool CoverCommandRequest::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
case 5: {
this->position = value.as_float();
return true;
}
case 7: {
this->tilt = value.as_float();
return true;
}
default:
return false;
}
}
void CoverCommandRequest::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_bool(2, this->has_legacy_command);
buffer.encode_enum<enums::LegacyCoverCommand>(3, this->legacy_command);
buffer.encode_bool(4, this->has_position);
buffer.encode_float(5, this->position);
buffer.encode_bool(6, this->has_tilt);
buffer.encode_float(7, this->tilt);
buffer.encode_bool(8, this->stop);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void CoverCommandRequest::dump_to(std::string &out) const {
char buffer[64];
out.append("CoverCommandRequest {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" has_legacy_command: ");
out.append(YESNO(this->has_legacy_command));
out.append("\n");
out.append(" legacy_command: ");
out.append(proto_enum_to_string<enums::LegacyCoverCommand>(this->legacy_command));
out.append("\n");
out.append(" has_position: ");
out.append(YESNO(this->has_position));
out.append("\n");
out.append(" position: ");
sprintf(buffer, "%g", this->position);
out.append(buffer);
out.append("\n");
out.append(" has_tilt: ");
out.append(YESNO(this->has_tilt));
out.append("\n");
out.append(" tilt: ");
sprintf(buffer, "%g", this->tilt);
out.append(buffer);
out.append("\n");
out.append(" stop: ");
out.append(YESNO(this->stop));
out.append("\n");
out.append("}");
}
#endif
bool ListEntitiesFanResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 5: {
this->supports_oscillation = value.as_bool();
return true;
}
case 6: {
this->supports_speed = value.as_bool();
return true;
}
case 7: {
this->supports_direction = value.as_bool();
return true;
}
case 8: {
this->supported_speed_count = value.as_int32();
return true;
}
case 9: {
this->disabled_by_default = value.as_bool();
return true;
}
case 11: {
this->entity_category = value.as_enum<enums::EntityCategory>();
return true;
}
default:
return false;
}
}
bool ListEntitiesFanResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->object_id = value.as_string();
return true;
}
case 3: {
this->name = value.as_string();
return true;
}
case 4: {
this->unique_id = value.as_string();
return true;
}
case 10: {
this->icon = value.as_string();
return true;
}
default:
return false;
}
}
bool ListEntitiesFanResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 2: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void ListEntitiesFanResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->object_id);
buffer.encode_fixed32(2, this->key);
buffer.encode_string(3, this->name);
buffer.encode_string(4, this->unique_id);
buffer.encode_bool(5, this->supports_oscillation);
buffer.encode_bool(6, this->supports_speed);
buffer.encode_bool(7, this->supports_direction);
buffer.encode_int32(8, this->supported_speed_count);
buffer.encode_bool(9, this->disabled_by_default);
buffer.encode_string(10, this->icon);
buffer.encode_enum<enums::EntityCategory>(11, this->entity_category);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesFanResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesFanResponse {\n");
out.append(" object_id: ");
out.append("'").append(this->object_id).append("'");
out.append("\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" unique_id: ");
out.append("'").append(this->unique_id).append("'");
out.append("\n");
out.append(" supports_oscillation: ");
out.append(YESNO(this->supports_oscillation));
out.append("\n");
out.append(" supports_speed: ");
out.append(YESNO(this->supports_speed));
out.append("\n");
out.append(" supports_direction: ");
out.append(YESNO(this->supports_direction));
out.append("\n");
out.append(" supported_speed_count: ");
sprintf(buffer, "%d", this->supported_speed_count);
out.append(buffer);
out.append("\n");
out.append(" disabled_by_default: ");
out.append(YESNO(this->disabled_by_default));
out.append("\n");
out.append(" icon: ");
out.append("'").append(this->icon).append("'");
out.append("\n");
out.append(" entity_category: ");
out.append(proto_enum_to_string<enums::EntityCategory>(this->entity_category));
out.append("\n");
out.append("}");
}
#endif
bool FanStateResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 2: {
this->state = value.as_bool();
return true;
}
case 3: {
this->oscillating = value.as_bool();
return true;
}
case 4: {
this->speed = value.as_enum<enums::FanSpeed>();
return true;
}
case 5: {
this->direction = value.as_enum<enums::FanDirection>();
return true;
}
case 6: {
this->speed_level = value.as_int32();
return true;
}
default:
return false;
}
}
bool FanStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void FanStateResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_bool(2, this->state);
buffer.encode_bool(3, this->oscillating);
buffer.encode_enum<enums::FanSpeed>(4, this->speed);
buffer.encode_enum<enums::FanDirection>(5, this->direction);
buffer.encode_int32(6, this->speed_level);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void FanStateResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("FanStateResponse {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" state: ");
out.append(YESNO(this->state));
out.append("\n");
out.append(" oscillating: ");
out.append(YESNO(this->oscillating));
out.append("\n");
out.append(" speed: ");
out.append(proto_enum_to_string<enums::FanSpeed>(this->speed));
out.append("\n");
out.append(" direction: ");
out.append(proto_enum_to_string<enums::FanDirection>(this->direction));
out.append("\n");
out.append(" speed_level: ");
sprintf(buffer, "%d", this->speed_level);
out.append(buffer);
out.append("\n");
out.append("}");
}
#endif
bool FanCommandRequest::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 2: {
this->has_state = value.as_bool();
return true;
}
case 3: {
this->state = value.as_bool();
return true;
}
case 4: {
this->has_speed = value.as_bool();
return true;
}
case 5: {
this->speed = value.as_enum<enums::FanSpeed>();
return true;
}
case 6: {
this->has_oscillating = value.as_bool();
return true;
}
case 7: {
this->oscillating = value.as_bool();
return true;
}
case 8: {
this->has_direction = value.as_bool();
return true;
}
case 9: {
this->direction = value.as_enum<enums::FanDirection>();
return true;
}
case 10: {
this->has_speed_level = value.as_bool();
return true;
}
case 11: {
this->speed_level = value.as_int32();
return true;
}
default:
return false;
}
}
bool FanCommandRequest::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void FanCommandRequest::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_bool(2, this->has_state);
buffer.encode_bool(3, this->state);
buffer.encode_bool(4, this->has_speed);
buffer.encode_enum<enums::FanSpeed>(5, this->speed);
buffer.encode_bool(6, this->has_oscillating);
buffer.encode_bool(7, this->oscillating);
buffer.encode_bool(8, this->has_direction);
buffer.encode_enum<enums::FanDirection>(9, this->direction);
buffer.encode_bool(10, this->has_speed_level);
buffer.encode_int32(11, this->speed_level);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void FanCommandRequest::dump_to(std::string &out) const {
char buffer[64];
out.append("FanCommandRequest {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" has_state: ");
out.append(YESNO(this->has_state));
out.append("\n");
out.append(" state: ");
out.append(YESNO(this->state));
out.append("\n");
out.append(" has_speed: ");
out.append(YESNO(this->has_speed));
out.append("\n");
out.append(" speed: ");
out.append(proto_enum_to_string<enums::FanSpeed>(this->speed));
out.append("\n");
out.append(" has_oscillating: ");
out.append(YESNO(this->has_oscillating));
out.append("\n");
out.append(" oscillating: ");
out.append(YESNO(this->oscillating));
out.append("\n");
out.append(" has_direction: ");
out.append(YESNO(this->has_direction));
out.append("\n");
out.append(" direction: ");
out.append(proto_enum_to_string<enums::FanDirection>(this->direction));
out.append("\n");
out.append(" has_speed_level: ");
out.append(YESNO(this->has_speed_level));
out.append("\n");
out.append(" speed_level: ");
sprintf(buffer, "%d", this->speed_level);
out.append(buffer);
out.append("\n");
out.append("}");
}
#endif
bool ListEntitiesLightResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 12: {
this->supported_color_modes.push_back(value.as_enum<enums::ColorMode>());
return true;
}
case 5: {
this->legacy_supports_brightness = value.as_bool();
return true;
}
case 6: {
this->legacy_supports_rgb = value.as_bool();
return true;
}
case 7: {
this->legacy_supports_white_value = value.as_bool();
return true;
}
case 8: {
this->legacy_supports_color_temperature = value.as_bool();
return true;
}
case 13: {
this->disabled_by_default = value.as_bool();
return true;
}
case 15: {
this->entity_category = value.as_enum<enums::EntityCategory>();
return true;
}
default:
return false;
}
}
bool ListEntitiesLightResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->object_id = value.as_string();
return true;
}
case 3: {
this->name = value.as_string();
return true;
}
case 4: {
this->unique_id = value.as_string();
return true;
}
case 11: {
this->effects.push_back(value.as_string());
return true;
}
case 14: {
this->icon = value.as_string();
return true;
}
default:
return false;
}
}
bool ListEntitiesLightResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 2: {
this->key = value.as_fixed32();
return true;
}
case 9: {
this->min_mireds = value.as_float();
return true;
}
case 10: {
this->max_mireds = value.as_float();
return true;
}
default:
return false;
}
}
void ListEntitiesLightResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->object_id);
buffer.encode_fixed32(2, this->key);
buffer.encode_string(3, this->name);
buffer.encode_string(4, this->unique_id);
for (auto &it : this->supported_color_modes) {
buffer.encode_enum<enums::ColorMode>(12, it, true);
}
buffer.encode_bool(5, this->legacy_supports_brightness);
buffer.encode_bool(6, this->legacy_supports_rgb);
buffer.encode_bool(7, this->legacy_supports_white_value);
buffer.encode_bool(8, this->legacy_supports_color_temperature);
buffer.encode_float(9, this->min_mireds);
buffer.encode_float(10, this->max_mireds);
for (auto &it : this->effects) {
buffer.encode_string(11, it, true);
}
buffer.encode_bool(13, this->disabled_by_default);
buffer.encode_string(14, this->icon);
buffer.encode_enum<enums::EntityCategory>(15, this->entity_category);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesLightResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesLightResponse {\n");
out.append(" object_id: ");
out.append("'").append(this->object_id).append("'");
out.append("\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" unique_id: ");
out.append("'").append(this->unique_id).append("'");
out.append("\n");
for (const auto &it : this->supported_color_modes) {
out.append(" supported_color_modes: ");
out.append(proto_enum_to_string<enums::ColorMode>(it));
out.append("\n");
}
out.append(" legacy_supports_brightness: ");
out.append(YESNO(this->legacy_supports_brightness));
out.append("\n");
out.append(" legacy_supports_rgb: ");
out.append(YESNO(this->legacy_supports_rgb));
out.append("\n");
out.append(" legacy_supports_white_value: ");
out.append(YESNO(this->legacy_supports_white_value));
out.append("\n");
out.append(" legacy_supports_color_temperature: ");
out.append(YESNO(this->legacy_supports_color_temperature));
out.append("\n");
out.append(" min_mireds: ");
sprintf(buffer, "%g", this->min_mireds);
out.append(buffer);
out.append("\n");
out.append(" max_mireds: ");
sprintf(buffer, "%g", this->max_mireds);
out.append(buffer);
out.append("\n");
for (const auto &it : this->effects) {
out.append(" effects: ");
out.append("'").append(it).append("'");
out.append("\n");
}
out.append(" disabled_by_default: ");
out.append(YESNO(this->disabled_by_default));
out.append("\n");
out.append(" icon: ");
out.append("'").append(this->icon).append("'");
out.append("\n");
out.append(" entity_category: ");
out.append(proto_enum_to_string<enums::EntityCategory>(this->entity_category));
out.append("\n");
out.append("}");
}
#endif
bool LightStateResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 2: {
this->state = value.as_bool();
return true;
}
case 11: {
this->color_mode = value.as_enum<enums::ColorMode>();
return true;
}
default:
return false;
}
}
bool LightStateResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 9: {
this->effect = value.as_string();
return true;
}
default:
return false;
}
}
bool LightStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
case 3: {
this->brightness = value.as_float();
return true;
}
case 10: {
this->color_brightness = value.as_float();
return true;
}
case 4: {
this->red = value.as_float();
return true;
}
case 5: {
this->green = value.as_float();
return true;
}
case 6: {
this->blue = value.as_float();
return true;
}
case 7: {
this->white = value.as_float();
return true;
}
case 8: {
this->color_temperature = value.as_float();
return true;
}
case 12: {
this->cold_white = value.as_float();
return true;
}
case 13: {
this->warm_white = value.as_float();
return true;
}
default:
return false;
}
}
void LightStateResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_bool(2, this->state);
buffer.encode_float(3, this->brightness);
buffer.encode_enum<enums::ColorMode>(11, this->color_mode);
buffer.encode_float(10, this->color_brightness);
buffer.encode_float(4, this->red);
buffer.encode_float(5, this->green);
buffer.encode_float(6, this->blue);
buffer.encode_float(7, this->white);
buffer.encode_float(8, this->color_temperature);
buffer.encode_float(12, this->cold_white);
buffer.encode_float(13, this->warm_white);
buffer.encode_string(9, this->effect);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void LightStateResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("LightStateResponse {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" state: ");
out.append(YESNO(this->state));
out.append("\n");
out.append(" brightness: ");
sprintf(buffer, "%g", this->brightness);
out.append(buffer);
out.append("\n");
out.append(" color_mode: ");
out.append(proto_enum_to_string<enums::ColorMode>(this->color_mode));
out.append("\n");
out.append(" color_brightness: ");
sprintf(buffer, "%g", this->color_brightness);
out.append(buffer);
out.append("\n");
out.append(" red: ");
sprintf(buffer, "%g", this->red);
out.append(buffer);
out.append("\n");
out.append(" green: ");
sprintf(buffer, "%g", this->green);
out.append(buffer);
out.append("\n");
out.append(" blue: ");
sprintf(buffer, "%g", this->blue);
out.append(buffer);
out.append("\n");
out.append(" white: ");
sprintf(buffer, "%g", this->white);
out.append(buffer);
out.append("\n");
out.append(" color_temperature: ");
sprintf(buffer, "%g", this->color_temperature);
out.append(buffer);
out.append("\n");
out.append(" cold_white: ");
sprintf(buffer, "%g", this->cold_white);
out.append(buffer);
out.append("\n");
out.append(" warm_white: ");
sprintf(buffer, "%g", this->warm_white);
out.append(buffer);
out.append("\n");
out.append(" effect: ");
out.append("'").append(this->effect).append("'");
out.append("\n");
out.append("}");
}
#endif
bool LightCommandRequest::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 2: {
this->has_state = value.as_bool();
return true;
}
case 3: {
this->state = value.as_bool();
return true;
}
case 4: {
this->has_brightness = value.as_bool();
return true;
}
case 22: {
this->has_color_mode = value.as_bool();
return true;
}
case 23: {
this->color_mode = value.as_enum<enums::ColorMode>();
return true;
}
case 20: {
this->has_color_brightness = value.as_bool();
return true;
}
case 6: {
this->has_rgb = value.as_bool();
return true;
}
case 10: {
this->has_white = value.as_bool();
return true;
}
case 12: {
this->has_color_temperature = value.as_bool();
return true;
}
case 24: {
this->has_cold_white = value.as_bool();
return true;
}
case 26: {
this->has_warm_white = value.as_bool();
return true;
}
case 14: {
this->has_transition_length = value.as_bool();
return true;
}
case 15: {
this->transition_length = value.as_uint32();
return true;
}
case 16: {
this->has_flash_length = value.as_bool();
return true;
}
case 17: {
this->flash_length = value.as_uint32();
return true;
}
case 18: {
this->has_effect = value.as_bool();
return true;
}
default:
return false;
}
}
bool LightCommandRequest::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 19: {
this->effect = value.as_string();
return true;
}
default:
return false;
}
}
bool LightCommandRequest::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
case 5: {
this->brightness = value.as_float();
return true;
}
case 21: {
this->color_brightness = value.as_float();
return true;
}
case 7: {
this->red = value.as_float();
return true;
}
case 8: {
this->green = value.as_float();
return true;
}
case 9: {
this->blue = value.as_float();
return true;
}
case 11: {
this->white = value.as_float();
return true;
}
case 13: {
this->color_temperature = value.as_float();
return true;
}
case 25: {
this->cold_white = value.as_float();
return true;
}
case 27: {
this->warm_white = value.as_float();
return true;
}
default:
return false;
}
}
void LightCommandRequest::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_bool(2, this->has_state);
buffer.encode_bool(3, this->state);
buffer.encode_bool(4, this->has_brightness);
buffer.encode_float(5, this->brightness);
buffer.encode_bool(22, this->has_color_mode);
buffer.encode_enum<enums::ColorMode>(23, this->color_mode);
buffer.encode_bool(20, this->has_color_brightness);
buffer.encode_float(21, this->color_brightness);
buffer.encode_bool(6, this->has_rgb);
buffer.encode_float(7, this->red);
buffer.encode_float(8, this->green);
buffer.encode_float(9, this->blue);
buffer.encode_bool(10, this->has_white);
buffer.encode_float(11, this->white);
buffer.encode_bool(12, this->has_color_temperature);
buffer.encode_float(13, this->color_temperature);
buffer.encode_bool(24, this->has_cold_white);
buffer.encode_float(25, this->cold_white);
buffer.encode_bool(26, this->has_warm_white);
buffer.encode_float(27, this->warm_white);
buffer.encode_bool(14, this->has_transition_length);
buffer.encode_uint32(15, this->transition_length);
buffer.encode_bool(16, this->has_flash_length);
buffer.encode_uint32(17, this->flash_length);
buffer.encode_bool(18, this->has_effect);
buffer.encode_string(19, this->effect);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void LightCommandRequest::dump_to(std::string &out) const {
char buffer[64];
out.append("LightCommandRequest {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" has_state: ");
out.append(YESNO(this->has_state));
out.append("\n");
out.append(" state: ");
out.append(YESNO(this->state));
out.append("\n");
out.append(" has_brightness: ");
out.append(YESNO(this->has_brightness));
out.append("\n");
out.append(" brightness: ");
sprintf(buffer, "%g", this->brightness);
out.append(buffer);
out.append("\n");
out.append(" has_color_mode: ");
out.append(YESNO(this->has_color_mode));
out.append("\n");
out.append(" color_mode: ");
out.append(proto_enum_to_string<enums::ColorMode>(this->color_mode));
out.append("\n");
out.append(" has_color_brightness: ");
out.append(YESNO(this->has_color_brightness));
out.append("\n");
out.append(" color_brightness: ");
sprintf(buffer, "%g", this->color_brightness);
out.append(buffer);
out.append("\n");
out.append(" has_rgb: ");
out.append(YESNO(this->has_rgb));
out.append("\n");
out.append(" red: ");
sprintf(buffer, "%g", this->red);
out.append(buffer);
out.append("\n");
out.append(" green: ");
sprintf(buffer, "%g", this->green);
out.append(buffer);
out.append("\n");
out.append(" blue: ");
sprintf(buffer, "%g", this->blue);
out.append(buffer);
out.append("\n");
out.append(" has_white: ");
out.append(YESNO(this->has_white));
out.append("\n");
out.append(" white: ");
sprintf(buffer, "%g", this->white);
out.append(buffer);
out.append("\n");
out.append(" has_color_temperature: ");
out.append(YESNO(this->has_color_temperature));
out.append("\n");
out.append(" color_temperature: ");
sprintf(buffer, "%g", this->color_temperature);
out.append(buffer);
out.append("\n");
out.append(" has_cold_white: ");
out.append(YESNO(this->has_cold_white));
out.append("\n");
out.append(" cold_white: ");
sprintf(buffer, "%g", this->cold_white);
out.append(buffer);
out.append("\n");
out.append(" has_warm_white: ");
out.append(YESNO(this->has_warm_white));
out.append("\n");
out.append(" warm_white: ");
sprintf(buffer, "%g", this->warm_white);
out.append(buffer);
out.append("\n");
out.append(" has_transition_length: ");
out.append(YESNO(this->has_transition_length));
out.append("\n");
out.append(" transition_length: ");
sprintf(buffer, "%u", this->transition_length);
out.append(buffer);
out.append("\n");
out.append(" has_flash_length: ");
out.append(YESNO(this->has_flash_length));
out.append("\n");
out.append(" flash_length: ");
sprintf(buffer, "%u", this->flash_length);
out.append(buffer);
out.append("\n");
out.append(" has_effect: ");
out.append(YESNO(this->has_effect));
out.append("\n");
out.append(" effect: ");
out.append("'").append(this->effect).append("'");
out.append("\n");
out.append("}");
}
#endif
bool ListEntitiesSensorResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 7: {
this->accuracy_decimals = value.as_int32();
return true;
}
case 8: {
this->force_update = value.as_bool();
return true;
}
case 10: {
this->state_class = value.as_enum<enums::SensorStateClass>();
return true;
}
case 11: {
this->legacy_last_reset_type = value.as_enum<enums::SensorLastResetType>();
return true;
}
case 12: {
this->disabled_by_default = value.as_bool();
return true;
}
case 13: {
this->entity_category = value.as_enum<enums::EntityCategory>();
return true;
}
default:
return false;
}
}
bool ListEntitiesSensorResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->object_id = value.as_string();
return true;
}
case 3: {
this->name = value.as_string();
return true;
}
case 4: {
this->unique_id = value.as_string();
return true;
}
case 5: {
this->icon = value.as_string();
return true;
}
case 6: {
this->unit_of_measurement = value.as_string();
return true;
}
case 9: {
this->device_class = value.as_string();
return true;
}
default:
return false;
}
}
bool ListEntitiesSensorResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 2: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void ListEntitiesSensorResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->object_id);
buffer.encode_fixed32(2, this->key);
buffer.encode_string(3, this->name);
buffer.encode_string(4, this->unique_id);
buffer.encode_string(5, this->icon);
buffer.encode_string(6, this->unit_of_measurement);
buffer.encode_int32(7, this->accuracy_decimals);
buffer.encode_bool(8, this->force_update);
buffer.encode_string(9, this->device_class);
buffer.encode_enum<enums::SensorStateClass>(10, this->state_class);
buffer.encode_enum<enums::SensorLastResetType>(11, this->legacy_last_reset_type);
buffer.encode_bool(12, this->disabled_by_default);
buffer.encode_enum<enums::EntityCategory>(13, this->entity_category);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesSensorResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesSensorResponse {\n");
out.append(" object_id: ");
out.append("'").append(this->object_id).append("'");
out.append("\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" unique_id: ");
out.append("'").append(this->unique_id).append("'");
out.append("\n");
out.append(" icon: ");
out.append("'").append(this->icon).append("'");
out.append("\n");
out.append(" unit_of_measurement: ");
out.append("'").append(this->unit_of_measurement).append("'");
out.append("\n");
out.append(" accuracy_decimals: ");
sprintf(buffer, "%d", this->accuracy_decimals);
out.append(buffer);
out.append("\n");
out.append(" force_update: ");
out.append(YESNO(this->force_update));
out.append("\n");
out.append(" device_class: ");
out.append("'").append(this->device_class).append("'");
out.append("\n");
out.append(" state_class: ");
out.append(proto_enum_to_string<enums::SensorStateClass>(this->state_class));
out.append("\n");
out.append(" legacy_last_reset_type: ");
out.append(proto_enum_to_string<enums::SensorLastResetType>(this->legacy_last_reset_type));
out.append("\n");
out.append(" disabled_by_default: ");
out.append(YESNO(this->disabled_by_default));
out.append("\n");
out.append(" entity_category: ");
out.append(proto_enum_to_string<enums::EntityCategory>(this->entity_category));
out.append("\n");
out.append("}");
}
#endif
bool SensorStateResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 3: {
this->missing_state = value.as_bool();
return true;
}
default:
return false;
}
}
bool SensorStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
case 2: {
this->state = value.as_float();
return true;
}
default:
return false;
}
}
void SensorStateResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_float(2, this->state);
buffer.encode_bool(3, this->missing_state);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void SensorStateResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("SensorStateResponse {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" state: ");
sprintf(buffer, "%g", this->state);
out.append(buffer);
out.append("\n");
out.append(" missing_state: ");
out.append(YESNO(this->missing_state));
out.append("\n");
out.append("}");
}
#endif
bool ListEntitiesSwitchResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 6: {
this->assumed_state = value.as_bool();
return true;
}
case 7: {
this->disabled_by_default = value.as_bool();
return true;
}
case 8: {
this->entity_category = value.as_enum<enums::EntityCategory>();
return true;
}
default:
return false;
}
}
bool ListEntitiesSwitchResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->object_id = value.as_string();
return true;
}
case 3: {
this->name = value.as_string();
return true;
}
case 4: {
this->unique_id = value.as_string();
return true;
}
case 5: {
this->icon = value.as_string();
return true;
}
default:
return false;
}
}
bool ListEntitiesSwitchResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 2: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void ListEntitiesSwitchResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->object_id);
buffer.encode_fixed32(2, this->key);
buffer.encode_string(3, this->name);
buffer.encode_string(4, this->unique_id);
buffer.encode_string(5, this->icon);
buffer.encode_bool(6, this->assumed_state);
buffer.encode_bool(7, this->disabled_by_default);
buffer.encode_enum<enums::EntityCategory>(8, this->entity_category);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesSwitchResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesSwitchResponse {\n");
out.append(" object_id: ");
out.append("'").append(this->object_id).append("'");
out.append("\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" unique_id: ");
out.append("'").append(this->unique_id).append("'");
out.append("\n");
out.append(" icon: ");
out.append("'").append(this->icon).append("'");
out.append("\n");
out.append(" assumed_state: ");
out.append(YESNO(this->assumed_state));
out.append("\n");
out.append(" disabled_by_default: ");
out.append(YESNO(this->disabled_by_default));
out.append("\n");
out.append(" entity_category: ");
out.append(proto_enum_to_string<enums::EntityCategory>(this->entity_category));
out.append("\n");
out.append("}");
}
#endif
bool SwitchStateResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 2: {
this->state = value.as_bool();
return true;
}
default:
return false;
}
}
bool SwitchStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void SwitchStateResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_bool(2, this->state);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void SwitchStateResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("SwitchStateResponse {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" state: ");
out.append(YESNO(this->state));
out.append("\n");
out.append("}");
}
#endif
bool SwitchCommandRequest::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 2: {
this->state = value.as_bool();
return true;
}
default:
return false;
}
}
bool SwitchCommandRequest::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void SwitchCommandRequest::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_bool(2, this->state);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void SwitchCommandRequest::dump_to(std::string &out) const {
char buffer[64];
out.append("SwitchCommandRequest {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" state: ");
out.append(YESNO(this->state));
out.append("\n");
out.append("}");
}
#endif
bool ListEntitiesTextSensorResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 6: {
this->disabled_by_default = value.as_bool();
return true;
}
case 7: {
this->entity_category = value.as_enum<enums::EntityCategory>();
return true;
}
default:
return false;
}
}
bool ListEntitiesTextSensorResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->object_id = value.as_string();
return true;
}
case 3: {
this->name = value.as_string();
return true;
}
case 4: {
this->unique_id = value.as_string();
return true;
}
case 5: {
this->icon = value.as_string();
return true;
}
default:
return false;
}
}
bool ListEntitiesTextSensorResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 2: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void ListEntitiesTextSensorResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->object_id);
buffer.encode_fixed32(2, this->key);
buffer.encode_string(3, this->name);
buffer.encode_string(4, this->unique_id);
buffer.encode_string(5, this->icon);
buffer.encode_bool(6, this->disabled_by_default);
buffer.encode_enum<enums::EntityCategory>(7, this->entity_category);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesTextSensorResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesTextSensorResponse {\n");
out.append(" object_id: ");
out.append("'").append(this->object_id).append("'");
out.append("\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" unique_id: ");
out.append("'").append(this->unique_id).append("'");
out.append("\n");
out.append(" icon: ");
out.append("'").append(this->icon).append("'");
out.append("\n");
out.append(" disabled_by_default: ");
out.append(YESNO(this->disabled_by_default));
out.append("\n");
out.append(" entity_category: ");
out.append(proto_enum_to_string<enums::EntityCategory>(this->entity_category));
out.append("\n");
out.append("}");
}
#endif
bool TextSensorStateResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 3: {
this->missing_state = value.as_bool();
return true;
}
default:
return false;
}
}
bool TextSensorStateResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 2: {
this->state = value.as_string();
return true;
}
default:
return false;
}
}
bool TextSensorStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void TextSensorStateResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_string(2, this->state);
buffer.encode_bool(3, this->missing_state);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void TextSensorStateResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("TextSensorStateResponse {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" state: ");
out.append("'").append(this->state).append("'");
out.append("\n");
out.append(" missing_state: ");
out.append(YESNO(this->missing_state));
out.append("\n");
out.append("}");
}
#endif
bool SubscribeLogsRequest::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 1: {
this->level = value.as_enum<enums::LogLevel>();
return true;
}
case 2: {
this->dump_config = value.as_bool();
return true;
}
default:
return false;
}
}
void SubscribeLogsRequest::encode(ProtoWriteBuffer buffer) const {
buffer.encode_enum<enums::LogLevel>(1, this->level);
buffer.encode_bool(2, this->dump_config);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void SubscribeLogsRequest::dump_to(std::string &out) const {
char buffer[64];
out.append("SubscribeLogsRequest {\n");
out.append(" level: ");
out.append(proto_enum_to_string<enums::LogLevel>(this->level));
out.append("\n");
out.append(" dump_config: ");
out.append(YESNO(this->dump_config));
out.append("\n");
out.append("}");
}
#endif
bool SubscribeLogsResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 1: {
this->level = value.as_enum<enums::LogLevel>();
return true;
}
case 4: {
this->send_failed = value.as_bool();
return true;
}
default:
return false;
}
}
bool SubscribeLogsResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 3: {
this->message = value.as_string();
return true;
}
default:
return false;
}
}
void SubscribeLogsResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_enum<enums::LogLevel>(1, this->level);
buffer.encode_string(3, this->message);
buffer.encode_bool(4, this->send_failed);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void SubscribeLogsResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("SubscribeLogsResponse {\n");
out.append(" level: ");
out.append(proto_enum_to_string<enums::LogLevel>(this->level));
out.append("\n");
out.append(" message: ");
out.append("'").append(this->message).append("'");
out.append("\n");
out.append(" send_failed: ");
out.append(YESNO(this->send_failed));
out.append("\n");
out.append("}");
}
#endif
void SubscribeHomeassistantServicesRequest::encode(ProtoWriteBuffer buffer) const {}
#ifdef HAS_PROTO_MESSAGE_DUMP
void SubscribeHomeassistantServicesRequest::dump_to(std::string &out) const {
out.append("SubscribeHomeassistantServicesRequest {}");
}
#endif
bool HomeassistantServiceMap::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->key = value.as_string();
return true;
}
case 2: {
this->value = value.as_string();
return true;
}
default:
return false;
}
}
void HomeassistantServiceMap::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->key);
buffer.encode_string(2, this->value);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void HomeassistantServiceMap::dump_to(std::string &out) const {
char buffer[64];
out.append("HomeassistantServiceMap {\n");
out.append(" key: ");
out.append("'").append(this->key).append("'");
out.append("\n");
out.append(" value: ");
out.append("'").append(this->value).append("'");
out.append("\n");
out.append("}");
}
#endif
bool HomeassistantServiceResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 5: {
this->is_event = value.as_bool();
return true;
}
default:
return false;
}
}
bool HomeassistantServiceResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->service = value.as_string();
return true;
}
case 2: {
this->data.push_back(value.as_message<HomeassistantServiceMap>());
return true;
}
case 3: {
this->data_template.push_back(value.as_message<HomeassistantServiceMap>());
return true;
}
case 4: {
this->variables.push_back(value.as_message<HomeassistantServiceMap>());
return true;
}
default:
return false;
}
}
void HomeassistantServiceResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->service);
for (auto &it : this->data) {
buffer.encode_message<HomeassistantServiceMap>(2, it, true);
}
for (auto &it : this->data_template) {
buffer.encode_message<HomeassistantServiceMap>(3, it, true);
}
for (auto &it : this->variables) {
buffer.encode_message<HomeassistantServiceMap>(4, it, true);
}
buffer.encode_bool(5, this->is_event);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void HomeassistantServiceResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("HomeassistantServiceResponse {\n");
out.append(" service: ");
out.append("'").append(this->service).append("'");
out.append("\n");
for (const auto &it : this->data) {
out.append(" data: ");
it.dump_to(out);
out.append("\n");
}
for (const auto &it : this->data_template) {
out.append(" data_template: ");
it.dump_to(out);
out.append("\n");
}
for (const auto &it : this->variables) {
out.append(" variables: ");
it.dump_to(out);
out.append("\n");
}
out.append(" is_event: ");
out.append(YESNO(this->is_event));
out.append("\n");
out.append("}");
}
#endif
void SubscribeHomeAssistantStatesRequest::encode(ProtoWriteBuffer buffer) const {}
#ifdef HAS_PROTO_MESSAGE_DUMP
void SubscribeHomeAssistantStatesRequest::dump_to(std::string &out) const {
out.append("SubscribeHomeAssistantStatesRequest {}");
}
#endif
bool SubscribeHomeAssistantStateResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->entity_id = value.as_string();
return true;
}
case 2: {
this->attribute = value.as_string();
return true;
}
default:
return false;
}
}
void SubscribeHomeAssistantStateResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->entity_id);
buffer.encode_string(2, this->attribute);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void SubscribeHomeAssistantStateResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("SubscribeHomeAssistantStateResponse {\n");
out.append(" entity_id: ");
out.append("'").append(this->entity_id).append("'");
out.append("\n");
out.append(" attribute: ");
out.append("'").append(this->attribute).append("'");
out.append("\n");
out.append("}");
}
#endif
bool HomeAssistantStateResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->entity_id = value.as_string();
return true;
}
case 2: {
this->state = value.as_string();
return true;
}
case 3: {
this->attribute = value.as_string();
return true;
}
default:
return false;
}
}
void HomeAssistantStateResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->entity_id);
buffer.encode_string(2, this->state);
buffer.encode_string(3, this->attribute);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void HomeAssistantStateResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("HomeAssistantStateResponse {\n");
out.append(" entity_id: ");
out.append("'").append(this->entity_id).append("'");
out.append("\n");
out.append(" state: ");
out.append("'").append(this->state).append("'");
out.append("\n");
out.append(" attribute: ");
out.append("'").append(this->attribute).append("'");
out.append("\n");
out.append("}");
}
#endif
void GetTimeRequest::encode(ProtoWriteBuffer buffer) const {}
#ifdef HAS_PROTO_MESSAGE_DUMP
void GetTimeRequest::dump_to(std::string &out) const { out.append("GetTimeRequest {}"); }
#endif
bool GetTimeResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->epoch_seconds = value.as_fixed32();
return true;
}
default:
return false;
}
}
void GetTimeResponse::encode(ProtoWriteBuffer buffer) const { buffer.encode_fixed32(1, this->epoch_seconds); }
#ifdef HAS_PROTO_MESSAGE_DUMP
void GetTimeResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("GetTimeResponse {\n");
out.append(" epoch_seconds: ");
sprintf(buffer, "%u", this->epoch_seconds);
out.append(buffer);
out.append("\n");
out.append("}");
}
#endif
bool ListEntitiesServicesArgument::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 2: {
this->type = value.as_enum<enums::ServiceArgType>();
return true;
}
default:
return false;
}
}
bool ListEntitiesServicesArgument::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->name = value.as_string();
return true;
}
default:
return false;
}
}
void ListEntitiesServicesArgument::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->name);
buffer.encode_enum<enums::ServiceArgType>(2, this->type);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesServicesArgument::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesServicesArgument {\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" type: ");
out.append(proto_enum_to_string<enums::ServiceArgType>(this->type));
out.append("\n");
out.append("}");
}
#endif
bool ListEntitiesServicesResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->name = value.as_string();
return true;
}
case 3: {
this->args.push_back(value.as_message<ListEntitiesServicesArgument>());
return true;
}
default:
return false;
}
}
bool ListEntitiesServicesResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 2: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void ListEntitiesServicesResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->name);
buffer.encode_fixed32(2, this->key);
for (auto &it : this->args) {
buffer.encode_message<ListEntitiesServicesArgument>(3, it, true);
}
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesServicesResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesServicesResponse {\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
for (const auto &it : this->args) {
out.append(" args: ");
it.dump_to(out);
out.append("\n");
}
out.append("}");
}
#endif
bool ExecuteServiceArgument::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 1: {
this->bool_ = value.as_bool();
return true;
}
case 2: {
this->legacy_int = value.as_int32();
return true;
}
case 5: {
this->int_ = value.as_sint32();
return true;
}
case 6: {
this->bool_array.push_back(value.as_bool());
return true;
}
case 7: {
this->int_array.push_back(value.as_sint32());
return true;
}
default:
return false;
}
}
bool ExecuteServiceArgument::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 4: {
this->string_ = value.as_string();
return true;
}
case 9: {
this->string_array.push_back(value.as_string());
return true;
}
default:
return false;
}
}
bool ExecuteServiceArgument::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 3: {
this->float_ = value.as_float();
return true;
}
case 8: {
this->float_array.push_back(value.as_float());
return true;
}
default:
return false;
}
}
void ExecuteServiceArgument::encode(ProtoWriteBuffer buffer) const {
buffer.encode_bool(1, this->bool_);
buffer.encode_int32(2, this->legacy_int);
buffer.encode_float(3, this->float_);
buffer.encode_string(4, this->string_);
buffer.encode_sint32(5, this->int_);
for (auto it : this->bool_array) {
buffer.encode_bool(6, it, true);
}
for (auto &it : this->int_array) {
buffer.encode_sint32(7, it, true);
}
for (auto &it : this->float_array) {
buffer.encode_float(8, it, true);
}
for (auto &it : this->string_array) {
buffer.encode_string(9, it, true);
}
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ExecuteServiceArgument::dump_to(std::string &out) const {
char buffer[64];
out.append("ExecuteServiceArgument {\n");
out.append(" bool_: ");
out.append(YESNO(this->bool_));
out.append("\n");
out.append(" legacy_int: ");
sprintf(buffer, "%d", this->legacy_int);
out.append(buffer);
out.append("\n");
out.append(" float_: ");
sprintf(buffer, "%g", this->float_);
out.append(buffer);
out.append("\n");
out.append(" string_: ");
out.append("'").append(this->string_).append("'");
out.append("\n");
out.append(" int_: ");
sprintf(buffer, "%d", this->int_);
out.append(buffer);
out.append("\n");
for (const auto it : this->bool_array) {
out.append(" bool_array: ");
out.append(YESNO(it));
out.append("\n");
}
for (const auto &it : this->int_array) {
out.append(" int_array: ");
sprintf(buffer, "%d", it);
out.append(buffer);
out.append("\n");
}
for (const auto &it : this->float_array) {
out.append(" float_array: ");
sprintf(buffer, "%g", it);
out.append(buffer);
out.append("\n");
}
for (const auto &it : this->string_array) {
out.append(" string_array: ");
out.append("'").append(it).append("'");
out.append("\n");
}
out.append("}");
}
#endif
bool ExecuteServiceRequest::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 2: {
this->args.push_back(value.as_message<ExecuteServiceArgument>());
return true;
}
default:
return false;
}
}
bool ExecuteServiceRequest::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void ExecuteServiceRequest::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
for (auto &it : this->args) {
buffer.encode_message<ExecuteServiceArgument>(2, it, true);
}
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ExecuteServiceRequest::dump_to(std::string &out) const {
char buffer[64];
out.append("ExecuteServiceRequest {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
for (const auto &it : this->args) {
out.append(" args: ");
it.dump_to(out);
out.append("\n");
}
out.append("}");
}
#endif
bool ListEntitiesCameraResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 5: {
this->disabled_by_default = value.as_bool();
return true;
}
case 7: {
this->entity_category = value.as_enum<enums::EntityCategory>();
return true;
}
default:
return false;
}
}
bool ListEntitiesCameraResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->object_id = value.as_string();
return true;
}
case 3: {
this->name = value.as_string();
return true;
}
case 4: {
this->unique_id = value.as_string();
return true;
}
case 6: {
this->icon = value.as_string();
return true;
}
default:
return false;
}
}
bool ListEntitiesCameraResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 2: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void ListEntitiesCameraResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->object_id);
buffer.encode_fixed32(2, this->key);
buffer.encode_string(3, this->name);
buffer.encode_string(4, this->unique_id);
buffer.encode_bool(5, this->disabled_by_default);
buffer.encode_string(6, this->icon);
buffer.encode_enum<enums::EntityCategory>(7, this->entity_category);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesCameraResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesCameraResponse {\n");
out.append(" object_id: ");
out.append("'").append(this->object_id).append("'");
out.append("\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" unique_id: ");
out.append("'").append(this->unique_id).append("'");
out.append("\n");
out.append(" disabled_by_default: ");
out.append(YESNO(this->disabled_by_default));
out.append("\n");
out.append(" icon: ");
out.append("'").append(this->icon).append("'");
out.append("\n");
out.append(" entity_category: ");
out.append(proto_enum_to_string<enums::EntityCategory>(this->entity_category));
out.append("\n");
out.append("}");
}
#endif
bool CameraImageResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 3: {
this->done = value.as_bool();
return true;
}
default:
return false;
}
}
bool CameraImageResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 2: {
this->data = value.as_string();
return true;
}
default:
return false;
}
}
bool CameraImageResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void CameraImageResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_string(2, this->data);
buffer.encode_bool(3, this->done);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void CameraImageResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("CameraImageResponse {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" data: ");
out.append("'").append(this->data).append("'");
out.append("\n");
out.append(" done: ");
out.append(YESNO(this->done));
out.append("\n");
out.append("}");
}
#endif
bool CameraImageRequest::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 1: {
this->single = value.as_bool();
return true;
}
case 2: {
this->stream = value.as_bool();
return true;
}
default:
return false;
}
}
void CameraImageRequest::encode(ProtoWriteBuffer buffer) const {
buffer.encode_bool(1, this->single);
buffer.encode_bool(2, this->stream);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void CameraImageRequest::dump_to(std::string &out) const {
char buffer[64];
out.append("CameraImageRequest {\n");
out.append(" single: ");
out.append(YESNO(this->single));
out.append("\n");
out.append(" stream: ");
out.append(YESNO(this->stream));
out.append("\n");
out.append("}");
}
#endif
bool ListEntitiesClimateResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 5: {
this->supports_current_temperature = value.as_bool();
return true;
}
case 6: {
this->supports_two_point_target_temperature = value.as_bool();
return true;
}
case 7: {
this->supported_modes.push_back(value.as_enum<enums::ClimateMode>());
return true;
}
case 11: {
this->legacy_supports_away = value.as_bool();
return true;
}
case 12: {
this->supports_action = value.as_bool();
return true;
}
case 13: {
this->supported_fan_modes.push_back(value.as_enum<enums::ClimateFanMode>());
return true;
}
case 14: {
this->supported_swing_modes.push_back(value.as_enum<enums::ClimateSwingMode>());
return true;
}
case 16: {
this->supported_presets.push_back(value.as_enum<enums::ClimatePreset>());
return true;
}
case 18: {
this->disabled_by_default = value.as_bool();
return true;
}
case 20: {
this->entity_category = value.as_enum<enums::EntityCategory>();
return true;
}
default:
return false;
}
}
bool ListEntitiesClimateResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->object_id = value.as_string();
return true;
}
case 3: {
this->name = value.as_string();
return true;
}
case 4: {
this->unique_id = value.as_string();
return true;
}
case 15: {
this->supported_custom_fan_modes.push_back(value.as_string());
return true;
}
case 17: {
this->supported_custom_presets.push_back(value.as_string());
return true;
}
case 19: {
this->icon = value.as_string();
return true;
}
default:
return false;
}
}
bool ListEntitiesClimateResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 2: {
this->key = value.as_fixed32();
return true;
}
case 8: {
this->visual_min_temperature = value.as_float();
return true;
}
case 9: {
this->visual_max_temperature = value.as_float();
return true;
}
case 10: {
this->visual_temperature_step = value.as_float();
return true;
}
default:
return false;
}
}
void ListEntitiesClimateResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->object_id);
buffer.encode_fixed32(2, this->key);
buffer.encode_string(3, this->name);
buffer.encode_string(4, this->unique_id);
buffer.encode_bool(5, this->supports_current_temperature);
buffer.encode_bool(6, this->supports_two_point_target_temperature);
for (auto &it : this->supported_modes) {
buffer.encode_enum<enums::ClimateMode>(7, it, true);
}
buffer.encode_float(8, this->visual_min_temperature);
buffer.encode_float(9, this->visual_max_temperature);
buffer.encode_float(10, this->visual_temperature_step);
buffer.encode_bool(11, this->legacy_supports_away);
buffer.encode_bool(12, this->supports_action);
for (auto &it : this->supported_fan_modes) {
buffer.encode_enum<enums::ClimateFanMode>(13, it, true);
}
for (auto &it : this->supported_swing_modes) {
buffer.encode_enum<enums::ClimateSwingMode>(14, it, true);
}
for (auto &it : this->supported_custom_fan_modes) {
buffer.encode_string(15, it, true);
}
for (auto &it : this->supported_presets) {
buffer.encode_enum<enums::ClimatePreset>(16, it, true);
}
for (auto &it : this->supported_custom_presets) {
buffer.encode_string(17, it, true);
}
buffer.encode_bool(18, this->disabled_by_default);
buffer.encode_string(19, this->icon);
buffer.encode_enum<enums::EntityCategory>(20, this->entity_category);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesClimateResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesClimateResponse {\n");
out.append(" object_id: ");
out.append("'").append(this->object_id).append("'");
out.append("\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" unique_id: ");
out.append("'").append(this->unique_id).append("'");
out.append("\n");
out.append(" supports_current_temperature: ");
out.append(YESNO(this->supports_current_temperature));
out.append("\n");
out.append(" supports_two_point_target_temperature: ");
out.append(YESNO(this->supports_two_point_target_temperature));
out.append("\n");
for (const auto &it : this->supported_modes) {
out.append(" supported_modes: ");
out.append(proto_enum_to_string<enums::ClimateMode>(it));
out.append("\n");
}
out.append(" visual_min_temperature: ");
sprintf(buffer, "%g", this->visual_min_temperature);
out.append(buffer);
out.append("\n");
out.append(" visual_max_temperature: ");
sprintf(buffer, "%g", this->visual_max_temperature);
out.append(buffer);
out.append("\n");
out.append(" visual_temperature_step: ");
sprintf(buffer, "%g", this->visual_temperature_step);
out.append(buffer);
out.append("\n");
out.append(" legacy_supports_away: ");
out.append(YESNO(this->legacy_supports_away));
out.append("\n");
out.append(" supports_action: ");
out.append(YESNO(this->supports_action));
out.append("\n");
for (const auto &it : this->supported_fan_modes) {
out.append(" supported_fan_modes: ");
out.append(proto_enum_to_string<enums::ClimateFanMode>(it));
out.append("\n");
}
for (const auto &it : this->supported_swing_modes) {
out.append(" supported_swing_modes: ");
out.append(proto_enum_to_string<enums::ClimateSwingMode>(it));
out.append("\n");
}
for (const auto &it : this->supported_custom_fan_modes) {
out.append(" supported_custom_fan_modes: ");
out.append("'").append(it).append("'");
out.append("\n");
}
for (const auto &it : this->supported_presets) {
out.append(" supported_presets: ");
out.append(proto_enum_to_string<enums::ClimatePreset>(it));
out.append("\n");
}
for (const auto &it : this->supported_custom_presets) {
out.append(" supported_custom_presets: ");
out.append("'").append(it).append("'");
out.append("\n");
}
out.append(" disabled_by_default: ");
out.append(YESNO(this->disabled_by_default));
out.append("\n");
out.append(" icon: ");
out.append("'").append(this->icon).append("'");
out.append("\n");
out.append(" entity_category: ");
out.append(proto_enum_to_string<enums::EntityCategory>(this->entity_category));
out.append("\n");
out.append("}");
}
#endif
bool ClimateStateResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 2: {
this->mode = value.as_enum<enums::ClimateMode>();
return true;
}
case 7: {
this->legacy_away = value.as_bool();
return true;
}
case 8: {
this->action = value.as_enum<enums::ClimateAction>();
return true;
}
case 9: {
this->fan_mode = value.as_enum<enums::ClimateFanMode>();
return true;
}
case 10: {
this->swing_mode = value.as_enum<enums::ClimateSwingMode>();
return true;
}
case 12: {
this->preset = value.as_enum<enums::ClimatePreset>();
return true;
}
default:
return false;
}
}
bool ClimateStateResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 11: {
this->custom_fan_mode = value.as_string();
return true;
}
case 13: {
this->custom_preset = value.as_string();
return true;
}
default:
return false;
}
}
bool ClimateStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
case 3: {
this->current_temperature = value.as_float();
return true;
}
case 4: {
this->target_temperature = value.as_float();
return true;
}
case 5: {
this->target_temperature_low = value.as_float();
return true;
}
case 6: {
this->target_temperature_high = value.as_float();
return true;
}
default:
return false;
}
}
void ClimateStateResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_enum<enums::ClimateMode>(2, this->mode);
buffer.encode_float(3, this->current_temperature);
buffer.encode_float(4, this->target_temperature);
buffer.encode_float(5, this->target_temperature_low);
buffer.encode_float(6, this->target_temperature_high);
buffer.encode_bool(7, this->legacy_away);
buffer.encode_enum<enums::ClimateAction>(8, this->action);
buffer.encode_enum<enums::ClimateFanMode>(9, this->fan_mode);
buffer.encode_enum<enums::ClimateSwingMode>(10, this->swing_mode);
buffer.encode_string(11, this->custom_fan_mode);
buffer.encode_enum<enums::ClimatePreset>(12, this->preset);
buffer.encode_string(13, this->custom_preset);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ClimateStateResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ClimateStateResponse {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" mode: ");
out.append(proto_enum_to_string<enums::ClimateMode>(this->mode));
out.append("\n");
out.append(" current_temperature: ");
sprintf(buffer, "%g", this->current_temperature);
out.append(buffer);
out.append("\n");
out.append(" target_temperature: ");
sprintf(buffer, "%g", this->target_temperature);
out.append(buffer);
out.append("\n");
out.append(" target_temperature_low: ");
sprintf(buffer, "%g", this->target_temperature_low);
out.append(buffer);
out.append("\n");
out.append(" target_temperature_high: ");
sprintf(buffer, "%g", this->target_temperature_high);
out.append(buffer);
out.append("\n");
out.append(" legacy_away: ");
out.append(YESNO(this->legacy_away));
out.append("\n");
out.append(" action: ");
out.append(proto_enum_to_string<enums::ClimateAction>(this->action));
out.append("\n");
out.append(" fan_mode: ");
out.append(proto_enum_to_string<enums::ClimateFanMode>(this->fan_mode));
out.append("\n");
out.append(" swing_mode: ");
out.append(proto_enum_to_string<enums::ClimateSwingMode>(this->swing_mode));
out.append("\n");
out.append(" custom_fan_mode: ");
out.append("'").append(this->custom_fan_mode).append("'");
out.append("\n");
out.append(" preset: ");
out.append(proto_enum_to_string<enums::ClimatePreset>(this->preset));
out.append("\n");
out.append(" custom_preset: ");
out.append("'").append(this->custom_preset).append("'");
out.append("\n");
out.append("}");
}
#endif
bool ClimateCommandRequest::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 2: {
this->has_mode = value.as_bool();
return true;
}
case 3: {
this->mode = value.as_enum<enums::ClimateMode>();
return true;
}
case 4: {
this->has_target_temperature = value.as_bool();
return true;
}
case 6: {
this->has_target_temperature_low = value.as_bool();
return true;
}
case 8: {
this->has_target_temperature_high = value.as_bool();
return true;
}
case 10: {
this->has_legacy_away = value.as_bool();
return true;
}
case 11: {
this->legacy_away = value.as_bool();
return true;
}
case 12: {
this->has_fan_mode = value.as_bool();
return true;
}
case 13: {
this->fan_mode = value.as_enum<enums::ClimateFanMode>();
return true;
}
case 14: {
this->has_swing_mode = value.as_bool();
return true;
}
case 15: {
this->swing_mode = value.as_enum<enums::ClimateSwingMode>();
return true;
}
case 16: {
this->has_custom_fan_mode = value.as_bool();
return true;
}
case 18: {
this->has_preset = value.as_bool();
return true;
}
case 19: {
this->preset = value.as_enum<enums::ClimatePreset>();
return true;
}
case 20: {
this->has_custom_preset = value.as_bool();
return true;
}
default:
return false;
}
}
bool ClimateCommandRequest::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 17: {
this->custom_fan_mode = value.as_string();
return true;
}
case 21: {
this->custom_preset = value.as_string();
return true;
}
default:
return false;
}
}
bool ClimateCommandRequest::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
case 5: {
this->target_temperature = value.as_float();
return true;
}
case 7: {
this->target_temperature_low = value.as_float();
return true;
}
case 9: {
this->target_temperature_high = value.as_float();
return true;
}
default:
return false;
}
}
void ClimateCommandRequest::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_bool(2, this->has_mode);
buffer.encode_enum<enums::ClimateMode>(3, this->mode);
buffer.encode_bool(4, this->has_target_temperature);
buffer.encode_float(5, this->target_temperature);
buffer.encode_bool(6, this->has_target_temperature_low);
buffer.encode_float(7, this->target_temperature_low);
buffer.encode_bool(8, this->has_target_temperature_high);
buffer.encode_float(9, this->target_temperature_high);
buffer.encode_bool(10, this->has_legacy_away);
buffer.encode_bool(11, this->legacy_away);
buffer.encode_bool(12, this->has_fan_mode);
buffer.encode_enum<enums::ClimateFanMode>(13, this->fan_mode);
buffer.encode_bool(14, this->has_swing_mode);
buffer.encode_enum<enums::ClimateSwingMode>(15, this->swing_mode);
buffer.encode_bool(16, this->has_custom_fan_mode);
buffer.encode_string(17, this->custom_fan_mode);
buffer.encode_bool(18, this->has_preset);
buffer.encode_enum<enums::ClimatePreset>(19, this->preset);
buffer.encode_bool(20, this->has_custom_preset);
buffer.encode_string(21, this->custom_preset);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ClimateCommandRequest::dump_to(std::string &out) const {
char buffer[64];
out.append("ClimateCommandRequest {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" has_mode: ");
out.append(YESNO(this->has_mode));
out.append("\n");
out.append(" mode: ");
out.append(proto_enum_to_string<enums::ClimateMode>(this->mode));
out.append("\n");
out.append(" has_target_temperature: ");
out.append(YESNO(this->has_target_temperature));
out.append("\n");
out.append(" target_temperature: ");
sprintf(buffer, "%g", this->target_temperature);
out.append(buffer);
out.append("\n");
out.append(" has_target_temperature_low: ");
out.append(YESNO(this->has_target_temperature_low));
out.append("\n");
out.append(" target_temperature_low: ");
sprintf(buffer, "%g", this->target_temperature_low);
out.append(buffer);
out.append("\n");
out.append(" has_target_temperature_high: ");
out.append(YESNO(this->has_target_temperature_high));
out.append("\n");
out.append(" target_temperature_high: ");
sprintf(buffer, "%g", this->target_temperature_high);
out.append(buffer);
out.append("\n");
out.append(" has_legacy_away: ");
out.append(YESNO(this->has_legacy_away));
out.append("\n");
out.append(" legacy_away: ");
out.append(YESNO(this->legacy_away));
out.append("\n");
out.append(" has_fan_mode: ");
out.append(YESNO(this->has_fan_mode));
out.append("\n");
out.append(" fan_mode: ");
out.append(proto_enum_to_string<enums::ClimateFanMode>(this->fan_mode));
out.append("\n");
out.append(" has_swing_mode: ");
out.append(YESNO(this->has_swing_mode));
out.append("\n");
out.append(" swing_mode: ");
out.append(proto_enum_to_string<enums::ClimateSwingMode>(this->swing_mode));
out.append("\n");
out.append(" has_custom_fan_mode: ");
out.append(YESNO(this->has_custom_fan_mode));
out.append("\n");
out.append(" custom_fan_mode: ");
out.append("'").append(this->custom_fan_mode).append("'");
out.append("\n");
out.append(" has_preset: ");
out.append(YESNO(this->has_preset));
out.append("\n");
out.append(" preset: ");
out.append(proto_enum_to_string<enums::ClimatePreset>(this->preset));
out.append("\n");
out.append(" has_custom_preset: ");
out.append(YESNO(this->has_custom_preset));
out.append("\n");
out.append(" custom_preset: ");
out.append("'").append(this->custom_preset).append("'");
out.append("\n");
out.append("}");
}
#endif
bool ListEntitiesNumberResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 9: {
this->disabled_by_default = value.as_bool();
return true;
}
case 10: {
this->entity_category = value.as_enum<enums::EntityCategory>();
return true;
}
case 12: {
this->mode = value.as_enum<enums::NumberMode>();
return true;
}
default:
return false;
}
}
bool ListEntitiesNumberResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->object_id = value.as_string();
return true;
}
case 3: {
this->name = value.as_string();
return true;
}
case 4: {
this->unique_id = value.as_string();
return true;
}
case 5: {
this->icon = value.as_string();
return true;
}
case 11: {
this->unit_of_measurement = value.as_string();
return true;
}
default:
return false;
}
}
bool ListEntitiesNumberResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 2: {
this->key = value.as_fixed32();
return true;
}
case 6: {
this->min_value = value.as_float();
return true;
}
case 7: {
this->max_value = value.as_float();
return true;
}
case 8: {
this->step = value.as_float();
return true;
}
default:
return false;
}
}
void ListEntitiesNumberResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->object_id);
buffer.encode_fixed32(2, this->key);
buffer.encode_string(3, this->name);
buffer.encode_string(4, this->unique_id);
buffer.encode_string(5, this->icon);
buffer.encode_float(6, this->min_value);
buffer.encode_float(7, this->max_value);
buffer.encode_float(8, this->step);
buffer.encode_bool(9, this->disabled_by_default);
buffer.encode_enum<enums::EntityCategory>(10, this->entity_category);
buffer.encode_string(11, this->unit_of_measurement);
buffer.encode_enum<enums::NumberMode>(12, this->mode);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesNumberResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesNumberResponse {\n");
out.append(" object_id: ");
out.append("'").append(this->object_id).append("'");
out.append("\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" unique_id: ");
out.append("'").append(this->unique_id).append("'");
out.append("\n");
out.append(" icon: ");
out.append("'").append(this->icon).append("'");
out.append("\n");
out.append(" min_value: ");
sprintf(buffer, "%g", this->min_value);
out.append(buffer);
out.append("\n");
out.append(" max_value: ");
sprintf(buffer, "%g", this->max_value);
out.append(buffer);
out.append("\n");
out.append(" step: ");
sprintf(buffer, "%g", this->step);
out.append(buffer);
out.append("\n");
out.append(" disabled_by_default: ");
out.append(YESNO(this->disabled_by_default));
out.append("\n");
out.append(" entity_category: ");
out.append(proto_enum_to_string<enums::EntityCategory>(this->entity_category));
out.append("\n");
out.append(" unit_of_measurement: ");
out.append("'").append(this->unit_of_measurement).append("'");
out.append("\n");
out.append(" mode: ");
out.append(proto_enum_to_string<enums::NumberMode>(this->mode));
out.append("\n");
out.append("}");
}
#endif
bool NumberStateResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 3: {
this->missing_state = value.as_bool();
return true;
}
default:
return false;
}
}
bool NumberStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
case 2: {
this->state = value.as_float();
return true;
}
default:
return false;
}
}
void NumberStateResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_float(2, this->state);
buffer.encode_bool(3, this->missing_state);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void NumberStateResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("NumberStateResponse {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" state: ");
sprintf(buffer, "%g", this->state);
out.append(buffer);
out.append("\n");
out.append(" missing_state: ");
out.append(YESNO(this->missing_state));
out.append("\n");
out.append("}");
}
#endif
bool NumberCommandRequest::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
case 2: {
this->state = value.as_float();
return true;
}
default:
return false;
}
}
void NumberCommandRequest::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_float(2, this->state);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void NumberCommandRequest::dump_to(std::string &out) const {
char buffer[64];
out.append("NumberCommandRequest {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" state: ");
sprintf(buffer, "%g", this->state);
out.append(buffer);
out.append("\n");
out.append("}");
}
#endif
bool ListEntitiesSelectResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 7: {
this->disabled_by_default = value.as_bool();
return true;
}
case 8: {
this->entity_category = value.as_enum<enums::EntityCategory>();
return true;
}
default:
return false;
}
}
bool ListEntitiesSelectResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->object_id = value.as_string();
return true;
}
case 3: {
this->name = value.as_string();
return true;
}
case 4: {
this->unique_id = value.as_string();
return true;
}
case 5: {
this->icon = value.as_string();
return true;
}
case 6: {
this->options.push_back(value.as_string());
return true;
}
default:
return false;
}
}
bool ListEntitiesSelectResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 2: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void ListEntitiesSelectResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->object_id);
buffer.encode_fixed32(2, this->key);
buffer.encode_string(3, this->name);
buffer.encode_string(4, this->unique_id);
buffer.encode_string(5, this->icon);
for (auto &it : this->options) {
buffer.encode_string(6, it, true);
}
buffer.encode_bool(7, this->disabled_by_default);
buffer.encode_enum<enums::EntityCategory>(8, this->entity_category);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesSelectResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesSelectResponse {\n");
out.append(" object_id: ");
out.append("'").append(this->object_id).append("'");
out.append("\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" unique_id: ");
out.append("'").append(this->unique_id).append("'");
out.append("\n");
out.append(" icon: ");
out.append("'").append(this->icon).append("'");
out.append("\n");
for (const auto &it : this->options) {
out.append(" options: ");
out.append("'").append(it).append("'");
out.append("\n");
}
out.append(" disabled_by_default: ");
out.append(YESNO(this->disabled_by_default));
out.append("\n");
out.append(" entity_category: ");
out.append(proto_enum_to_string<enums::EntityCategory>(this->entity_category));
out.append("\n");
out.append("}");
}
#endif
bool SelectStateResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 3: {
this->missing_state = value.as_bool();
return true;
}
default:
return false;
}
}
bool SelectStateResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 2: {
this->state = value.as_string();
return true;
}
default:
return false;
}
}
bool SelectStateResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void SelectStateResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_string(2, this->state);
buffer.encode_bool(3, this->missing_state);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void SelectStateResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("SelectStateResponse {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" state: ");
out.append("'").append(this->state).append("'");
out.append("\n");
out.append(" missing_state: ");
out.append(YESNO(this->missing_state));
out.append("\n");
out.append("}");
}
#endif
bool SelectCommandRequest::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 2: {
this->state = value.as_string();
return true;
}
default:
return false;
}
}
bool SelectCommandRequest::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void SelectCommandRequest::encode(ProtoWriteBuffer buffer) const {
buffer.encode_fixed32(1, this->key);
buffer.encode_string(2, this->state);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void SelectCommandRequest::dump_to(std::string &out) const {
char buffer[64];
out.append("SelectCommandRequest {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" state: ");
out.append("'").append(this->state).append("'");
out.append("\n");
out.append("}");
}
#endif
bool ListEntitiesButtonResponse::decode_varint(uint32_t field_id, ProtoVarInt value) {
switch (field_id) {
case 6: {
this->disabled_by_default = value.as_bool();
return true;
}
case 7: {
this->entity_category = value.as_enum<enums::EntityCategory>();
return true;
}
default:
return false;
}
}
bool ListEntitiesButtonResponse::decode_length(uint32_t field_id, ProtoLengthDelimited value) {
switch (field_id) {
case 1: {
this->object_id = value.as_string();
return true;
}
case 3: {
this->name = value.as_string();
return true;
}
case 4: {
this->unique_id = value.as_string();
return true;
}
case 5: {
this->icon = value.as_string();
return true;
}
case 8: {
this->device_class = value.as_string();
return true;
}
default:
return false;
}
}
bool ListEntitiesButtonResponse::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 2: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void ListEntitiesButtonResponse::encode(ProtoWriteBuffer buffer) const {
buffer.encode_string(1, this->object_id);
buffer.encode_fixed32(2, this->key);
buffer.encode_string(3, this->name);
buffer.encode_string(4, this->unique_id);
buffer.encode_string(5, this->icon);
buffer.encode_bool(6, this->disabled_by_default);
buffer.encode_enum<enums::EntityCategory>(7, this->entity_category);
buffer.encode_string(8, this->device_class);
}
#ifdef HAS_PROTO_MESSAGE_DUMP
void ListEntitiesButtonResponse::dump_to(std::string &out) const {
char buffer[64];
out.append("ListEntitiesButtonResponse {\n");
out.append(" object_id: ");
out.append("'").append(this->object_id).append("'");
out.append("\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append(" name: ");
out.append("'").append(this->name).append("'");
out.append("\n");
out.append(" unique_id: ");
out.append("'").append(this->unique_id).append("'");
out.append("\n");
out.append(" icon: ");
out.append("'").append(this->icon).append("'");
out.append("\n");
out.append(" disabled_by_default: ");
out.append(YESNO(this->disabled_by_default));
out.append("\n");
out.append(" entity_category: ");
out.append(proto_enum_to_string<enums::EntityCategory>(this->entity_category));
out.append("\n");
out.append(" device_class: ");
out.append("'").append(this->device_class).append("'");
out.append("\n");
out.append("}");
}
#endif
bool ButtonCommandRequest::decode_32bit(uint32_t field_id, Proto32Bit value) {
switch (field_id) {
case 1: {
this->key = value.as_fixed32();
return true;
}
default:
return false;
}
}
void ButtonCommandRequest::encode(ProtoWriteBuffer buffer) const { buffer.encode_fixed32(1, this->key); }
#ifdef HAS_PROTO_MESSAGE_DUMP
void ButtonCommandRequest::dump_to(std::string &out) const {
char buffer[64];
out.append("ButtonCommandRequest {\n");
out.append(" key: ");
sprintf(buffer, "%u", this->key);
out.append(buffer);
out.append("\n");
out.append("}");
}
#endif
} // namespace api
} // namespace esphome