esphome/esphome/components/light/binary.py

29 lines
1.1 KiB
Python

import voluptuous as vol
from esphome.components import light, output
import esphome.config_validation as cv
from esphome.const import CONF_EFFECTS, CONF_MAKE_ID, CONF_NAME, CONF_OUTPUT
from esphome.cpp_generator import get_variable, variable
from esphome.cpp_helpers import setup_component
from esphome.cpp_types import App
PLATFORM_SCHEMA = cv.nameable(light.LIGHT_PLATFORM_SCHEMA.extend({
cv.GenerateID(CONF_MAKE_ID): cv.declare_variable_id(light.MakeLight),
vol.Required(CONF_OUTPUT): cv.use_variable_id(output.BinaryOutput),
vol.Optional(CONF_EFFECTS): light.validate_effects(light.BINARY_EFFECTS),
}).extend(cv.COMPONENT_SCHEMA.schema))
def to_code(config):
for output_ in get_variable(config[CONF_OUTPUT]):
yield
rhs = App.make_binary_light(config[CONF_NAME], output_)
light_struct = variable(config[CONF_MAKE_ID], rhs)
light.setup_light(light_struct.Pstate, config)
setup_component(light_struct.Pstate, config)
def to_hass_config(data, config):
return light.core_to_hass_config(data, config, brightness=False, rgb=False, color_temp=False,
white_value=False)