ESPHome/esphome/components/api/api_pb2_service.h

356 lines
15 KiB
C++

// This file was automatically generated with a tool.
// See scripts/api_protobuf/api_protobuf.py
#pragma once
#include "api_pb2.h"
#include "esphome/core/defines.h"
namespace esphome {
namespace api {
class APIServerConnectionBase : public ProtoService {
public:
virtual void on_hello_request(const HelloRequest &value){};
bool send_hello_response(const HelloResponse &msg);
virtual void on_connect_request(const ConnectRequest &value){};
bool send_connect_response(const ConnectResponse &msg);
bool send_disconnect_request(const DisconnectRequest &msg);
virtual void on_disconnect_request(const DisconnectRequest &value){};
bool send_disconnect_response(const DisconnectResponse &msg);
virtual void on_disconnect_response(const DisconnectResponse &value){};
bool send_ping_request(const PingRequest &msg);
virtual void on_ping_request(const PingRequest &value){};
bool send_ping_response(const PingResponse &msg);
virtual void on_ping_response(const PingResponse &value){};
virtual void on_device_info_request(const DeviceInfoRequest &value){};
bool send_device_info_response(const DeviceInfoResponse &msg);
virtual void on_list_entities_request(const ListEntitiesRequest &value){};
bool send_list_entities_done_response(const ListEntitiesDoneResponse &msg);
virtual void on_subscribe_states_request(const SubscribeStatesRequest &value){};
#ifdef USE_BINARY_SENSOR
bool send_list_entities_binary_sensor_response(const ListEntitiesBinarySensorResponse &msg);
#endif
#ifdef USE_BINARY_SENSOR
bool send_binary_sensor_state_response(const BinarySensorStateResponse &msg);
#endif
#ifdef USE_COVER
bool send_list_entities_cover_response(const ListEntitiesCoverResponse &msg);
#endif
#ifdef USE_COVER
bool send_cover_state_response(const CoverStateResponse &msg);
#endif
#ifdef USE_COVER
virtual void on_cover_command_request(const CoverCommandRequest &value){};
#endif
#ifdef USE_FAN
bool send_list_entities_fan_response(const ListEntitiesFanResponse &msg);
#endif
#ifdef USE_FAN
bool send_fan_state_response(const FanStateResponse &msg);
#endif
#ifdef USE_FAN
virtual void on_fan_command_request(const FanCommandRequest &value){};
#endif
#ifdef USE_LIGHT
bool send_list_entities_light_response(const ListEntitiesLightResponse &msg);
#endif
#ifdef USE_LIGHT
bool send_light_state_response(const LightStateResponse &msg);
#endif
#ifdef USE_LIGHT
virtual void on_light_command_request(const LightCommandRequest &value){};
#endif
#ifdef USE_SENSOR
bool send_list_entities_sensor_response(const ListEntitiesSensorResponse &msg);
#endif
#ifdef USE_SENSOR
bool send_sensor_state_response(const SensorStateResponse &msg);
#endif
#ifdef USE_SWITCH
bool send_list_entities_switch_response(const ListEntitiesSwitchResponse &msg);
#endif
#ifdef USE_SWITCH
bool send_switch_state_response(const SwitchStateResponse &msg);
#endif
#ifdef USE_SWITCH
virtual void on_switch_command_request(const SwitchCommandRequest &value){};
#endif
#ifdef USE_TEXT_SENSOR
bool send_list_entities_text_sensor_response(const ListEntitiesTextSensorResponse &msg);
#endif
#ifdef USE_TEXT_SENSOR
bool send_text_sensor_state_response(const TextSensorStateResponse &msg);
#endif
virtual void on_subscribe_logs_request(const SubscribeLogsRequest &value){};
bool send_subscribe_logs_response(const SubscribeLogsResponse &msg);
virtual void on_subscribe_homeassistant_services_request(const SubscribeHomeassistantServicesRequest &value){};
bool send_homeassistant_service_response(const HomeassistantServiceResponse &msg);
virtual void on_subscribe_home_assistant_states_request(const SubscribeHomeAssistantStatesRequest &value){};
bool send_subscribe_home_assistant_state_response(const SubscribeHomeAssistantStateResponse &msg);
virtual void on_home_assistant_state_response(const HomeAssistantStateResponse &value){};
bool send_get_time_request(const GetTimeRequest &msg);
virtual void on_get_time_request(const GetTimeRequest &value){};
bool send_get_time_response(const GetTimeResponse &msg);
virtual void on_get_time_response(const GetTimeResponse &value){};
bool send_list_entities_services_response(const ListEntitiesServicesResponse &msg);
virtual void on_execute_service_request(const ExecuteServiceRequest &value){};
#ifdef USE_ESP32_CAMERA
bool send_list_entities_camera_response(const ListEntitiesCameraResponse &msg);
#endif
#ifdef USE_ESP32_CAMERA
bool send_camera_image_response(const CameraImageResponse &msg);
#endif
#ifdef USE_ESP32_CAMERA
virtual void on_camera_image_request(const CameraImageRequest &value){};
#endif
#ifdef USE_CLIMATE
bool send_list_entities_climate_response(const ListEntitiesClimateResponse &msg);
#endif
#ifdef USE_CLIMATE
bool send_climate_state_response(const ClimateStateResponse &msg);
#endif
#ifdef USE_CLIMATE
virtual void on_climate_command_request(const ClimateCommandRequest &value){};
#endif
#ifdef USE_NUMBER
bool send_list_entities_number_response(const ListEntitiesNumberResponse &msg);
#endif
#ifdef USE_NUMBER
bool send_number_state_response(const NumberStateResponse &msg);
#endif
#ifdef USE_NUMBER
virtual void on_number_command_request(const NumberCommandRequest &value){};
#endif
#ifdef USE_SELECT
bool send_list_entities_select_response(const ListEntitiesSelectResponse &msg);
#endif
#ifdef USE_SELECT
bool send_select_state_response(const SelectStateResponse &msg);
#endif
#ifdef USE_SELECT
virtual void on_select_command_request(const SelectCommandRequest &value){};
#endif
#ifdef USE_LOCK
bool send_list_entities_lock_response(const ListEntitiesLockResponse &msg);
#endif
#ifdef USE_LOCK
bool send_lock_state_response(const LockStateResponse &msg);
#endif
#ifdef USE_LOCK
virtual void on_lock_command_request(const LockCommandRequest &value){};
#endif
#ifdef USE_BUTTON
bool send_list_entities_button_response(const ListEntitiesButtonResponse &msg);
#endif
#ifdef USE_BUTTON
virtual void on_button_command_request(const ButtonCommandRequest &value){};
#endif
#ifdef USE_MEDIA_PLAYER
bool send_list_entities_media_player_response(const ListEntitiesMediaPlayerResponse &msg);
#endif
#ifdef USE_MEDIA_PLAYER
bool send_media_player_state_response(const MediaPlayerStateResponse &msg);
#endif
#ifdef USE_MEDIA_PLAYER
virtual void on_media_player_command_request(const MediaPlayerCommandRequest &value){};
#endif
virtual void on_subscribe_bluetooth_le_advertisements_request(
const SubscribeBluetoothLEAdvertisementsRequest &value){};
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_le_advertisement_response(const BluetoothLEAdvertisementResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_device_request(const BluetoothDeviceRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_device_connection_response(const BluetoothDeviceConnectionResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_gatt_get_services_request(const BluetoothGATTGetServicesRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_gatt_get_services_response(const BluetoothGATTGetServicesResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_gatt_get_services_done_response(const BluetoothGATTGetServicesDoneResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_gatt_read_request(const BluetoothGATTReadRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_gatt_read_response(const BluetoothGATTReadResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_gatt_write_request(const BluetoothGATTWriteRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_gatt_read_descriptor_request(const BluetoothGATTReadDescriptorRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_gatt_write_descriptor_request(const BluetoothGATTWriteDescriptorRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_bluetooth_gatt_notify_request(const BluetoothGATTNotifyRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_gatt_notify_data_response(const BluetoothGATTNotifyDataResponse &msg);
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void on_subscribe_bluetooth_connections_free_request(const SubscribeBluetoothConnectionsFreeRequest &value){};
#endif
#ifdef USE_BLUETOOTH_PROXY
bool send_bluetooth_connections_free_response(const BluetoothConnectionsFreeResponse &msg);
#endif
protected:
bool read_message(uint32_t msg_size, uint32_t msg_type, uint8_t *msg_data) override;
};
class APIServerConnection : public APIServerConnectionBase {
public:
virtual HelloResponse hello(const HelloRequest &msg) = 0;
virtual ConnectResponse connect(const ConnectRequest &msg) = 0;
virtual DisconnectResponse disconnect(const DisconnectRequest &msg) = 0;
virtual PingResponse ping(const PingRequest &msg) = 0;
virtual DeviceInfoResponse device_info(const DeviceInfoRequest &msg) = 0;
virtual void list_entities(const ListEntitiesRequest &msg) = 0;
virtual void subscribe_states(const SubscribeStatesRequest &msg) = 0;
virtual void subscribe_logs(const SubscribeLogsRequest &msg) = 0;
virtual void subscribe_homeassistant_services(const SubscribeHomeassistantServicesRequest &msg) = 0;
virtual void subscribe_home_assistant_states(const SubscribeHomeAssistantStatesRequest &msg) = 0;
virtual GetTimeResponse get_time(const GetTimeRequest &msg) = 0;
virtual void execute_service(const ExecuteServiceRequest &msg) = 0;
#ifdef USE_COVER
virtual void cover_command(const CoverCommandRequest &msg) = 0;
#endif
#ifdef USE_FAN
virtual void fan_command(const FanCommandRequest &msg) = 0;
#endif
#ifdef USE_LIGHT
virtual void light_command(const LightCommandRequest &msg) = 0;
#endif
#ifdef USE_SWITCH
virtual void switch_command(const SwitchCommandRequest &msg) = 0;
#endif
#ifdef USE_ESP32_CAMERA
virtual void camera_image(const CameraImageRequest &msg) = 0;
#endif
#ifdef USE_CLIMATE
virtual void climate_command(const ClimateCommandRequest &msg) = 0;
#endif
#ifdef USE_NUMBER
virtual void number_command(const NumberCommandRequest &msg) = 0;
#endif
#ifdef USE_SELECT
virtual void select_command(const SelectCommandRequest &msg) = 0;
#endif
#ifdef USE_BUTTON
virtual void button_command(const ButtonCommandRequest &msg) = 0;
#endif
#ifdef USE_LOCK
virtual void lock_command(const LockCommandRequest &msg) = 0;
#endif
#ifdef USE_MEDIA_PLAYER
virtual void media_player_command(const MediaPlayerCommandRequest &msg) = 0;
#endif
virtual void subscribe_bluetooth_le_advertisements(const SubscribeBluetoothLEAdvertisementsRequest &msg) = 0;
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_device_request(const BluetoothDeviceRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_gatt_get_services(const BluetoothGATTGetServicesRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_gatt_read(const BluetoothGATTReadRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_gatt_write(const BluetoothGATTWriteRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_gatt_read_descriptor(const BluetoothGATTReadDescriptorRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_gatt_write_descriptor(const BluetoothGATTWriteDescriptorRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual void bluetooth_gatt_notify(const BluetoothGATTNotifyRequest &msg) = 0;
#endif
#ifdef USE_BLUETOOTH_PROXY
virtual BluetoothConnectionsFreeResponse subscribe_bluetooth_connections_free(
const SubscribeBluetoothConnectionsFreeRequest &msg) = 0;
#endif
protected:
void on_hello_request(const HelloRequest &msg) override;
void on_connect_request(const ConnectRequest &msg) override;
void on_disconnect_request(const DisconnectRequest &msg) override;
void on_ping_request(const PingRequest &msg) override;
void on_device_info_request(const DeviceInfoRequest &msg) override;
void on_list_entities_request(const ListEntitiesRequest &msg) override;
void on_subscribe_states_request(const SubscribeStatesRequest &msg) override;
void on_subscribe_logs_request(const SubscribeLogsRequest &msg) override;
void on_subscribe_homeassistant_services_request(const SubscribeHomeassistantServicesRequest &msg) override;
void on_subscribe_home_assistant_states_request(const SubscribeHomeAssistantStatesRequest &msg) override;
void on_get_time_request(const GetTimeRequest &msg) override;
void on_execute_service_request(const ExecuteServiceRequest &msg) override;
#ifdef USE_COVER
void on_cover_command_request(const CoverCommandRequest &msg) override;
#endif
#ifdef USE_FAN
void on_fan_command_request(const FanCommandRequest &msg) override;
#endif
#ifdef USE_LIGHT
void on_light_command_request(const LightCommandRequest &msg) override;
#endif
#ifdef USE_SWITCH
void on_switch_command_request(const SwitchCommandRequest &msg) override;
#endif
#ifdef USE_ESP32_CAMERA
void on_camera_image_request(const CameraImageRequest &msg) override;
#endif
#ifdef USE_CLIMATE
void on_climate_command_request(const ClimateCommandRequest &msg) override;
#endif
#ifdef USE_NUMBER
void on_number_command_request(const NumberCommandRequest &msg) override;
#endif
#ifdef USE_SELECT
void on_select_command_request(const SelectCommandRequest &msg) override;
#endif
#ifdef USE_BUTTON
void on_button_command_request(const ButtonCommandRequest &msg) override;
#endif
#ifdef USE_LOCK
void on_lock_command_request(const LockCommandRequest &msg) override;
#endif
#ifdef USE_MEDIA_PLAYER
void on_media_player_command_request(const MediaPlayerCommandRequest &msg) override;
#endif
void on_subscribe_bluetooth_le_advertisements_request(const SubscribeBluetoothLEAdvertisementsRequest &msg) override;
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_device_request(const BluetoothDeviceRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_gatt_get_services_request(const BluetoothGATTGetServicesRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_gatt_read_request(const BluetoothGATTReadRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_gatt_write_request(const BluetoothGATTWriteRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_gatt_read_descriptor_request(const BluetoothGATTReadDescriptorRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_gatt_write_descriptor_request(const BluetoothGATTWriteDescriptorRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_bluetooth_gatt_notify_request(const BluetoothGATTNotifyRequest &msg) override;
#endif
#ifdef USE_BLUETOOTH_PROXY
void on_subscribe_bluetooth_connections_free_request(const SubscribeBluetoothConnectionsFreeRequest &msg) override;
#endif
};
} // namespace api
} // namespace esphome