dev-games/godot: add 4.0_beta17
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
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DIST godot-3.5.1-stable.tar.xz 24153448 BLAKE2B 9d61276a2d82ef4f4487ec1046b7fa58f2b3626640b2db25c1f98c3f8e2ff40eddcf943fd9ffaaf6814fbafbbe7ef1d3f642d77af953b87731cff570ac3a5473 SHA512 59e5ca88534f542562971efb83b76561705f9ca8761311f01b4453857e7ae046c17cadd0d5ca6f6f56e262b5031294a8b9ad970fa6ffc95e1a6a1e1bae48d55f
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DIST godot-4.0-beta16.tar.xz 31937624 BLAKE2B 998edcd6d9f118cb96a4f84b81b73c36d060d297702fa2a9dc4be936c7ca9aa35b77db16caf5ed19662fcae700f59e329393a17fd88448d8a6ff8f484a136f9c SHA512 c9cf5b66675dfe9253852eee7748a5c2bd04f356524def6e9925bef73baee3239f9f9405a92d373dcadbaff7c3288e54e547ae3cb46974bea61bfb68576b7c13
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DIST godot-4.0-beta17.tar.xz 31965968 BLAKE2B 897153aa9b36ccb7aea29749534e7a04452cd24ef5e8404063a1f96c6b61633d3f175279f08e49bbc6479a9df0f0ffe7cf4030d483502af7a90cc5cdd24f4010 SHA512 1a0a74a3538947cc3942fdbc27e941e8fe1b4424b257444176ea19fb6db3cc6c374f24190d1779a530cb61b5e42ff242842692d0878280862c5644e9de93d5c9
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Backport to fix build with USE=-deprecated
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https://github.com/godotengine/godot/commit/c197b398c38727c6cce3d2fec7aa07d2e1020e09
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From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= <rverschelde@gmail.com>
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Date: Wed, 1 Feb 2023 22:29:33 +0100
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Subject: [PATCH] Fix build with `deprecated=no` not exclude
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ProjectConverter3To4 options
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Fixes #72520.
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--- a/main/main.cpp
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+++ b/main/main.cpp
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@@ -2366,8 +2366,10 @@ bool Main::start() {
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String _export_preset;
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bool export_debug = false;
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bool export_pack_only = false;
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+#ifndef DISABLE_DEPRECATED
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bool converting_project = false;
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bool validating_converting_project = false;
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+#endif // DISABLE_DEPRECATED
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#endif
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main_timer_sync.init(OS::get_singleton()->get_ticks_usec());
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@@ -2383,10 +2385,12 @@ bool Main::start() {
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#ifdef TOOLS_ENABLED
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} else if (args[i] == "--no-docbase") {
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doc_base = false;
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+#ifndef DISABLE_DEPRECATED
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} else if (args[i] == "--convert-3to4") {
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converting_project = true;
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} else if (args[i] == "--validate-conversion-3to4") {
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validating_converting_project = true;
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+#endif // DISABLE_DEPRECATED
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} else if (args[i] == "-e" || args[i] == "--editor") {
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editor = true;
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} else if (args[i] == "-p" || args[i] == "--project-manager") {
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@@ -2547,6 +2551,7 @@ bool Main::start() {
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return false;
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}
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+#ifndef DISABLE_DEPRECATED
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if (converting_project) {
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int exit_code = ProjectConverter3To4(converter_max_kb_file, converter_max_line_length).convert();
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OS::get_singleton()->set_exit_code(exit_code);
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@@ -2557,6 +2562,7 @@ bool Main::start() {
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OS::get_singleton()->set_exit_code(exit_code);
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return false;
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}
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+#endif // DISABLE_DEPRECATED
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#endif
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# Copyright 2022-2023 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=8
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PYTHON_COMPAT=( python3_{9..11} )
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inherit bash-completion-r1 desktop optfeature python-any-r1
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inherit scons-utils toolchain-funcs xdg
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MY_P="${PN}-$(ver_rs 2 -)"
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DESCRIPTION="Multi-platform 2D and 3D game engine with a feature-rich editor"
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HOMEPAGE="https://godotengine.org/"
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SRC_URI="https://downloads.tuxfamily.org/godotengine/$(ver_rs 2 /)/${MY_P}.tar.xz"
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S="${WORKDIR}/${MY_P}"
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LICENSE="
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MIT
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AFL-2.1 Apache-2.0 BSD Boost-1.0 CC0-1.0 LGPL-2.1+ Unlicense ZLIB
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gui? ( CC-BY-4.0 ) tools? ( OFL-1.1 )"
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SLOT="4"
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KEYWORDS="~amd64"
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# Enable roughly same as upstream by default so it works as expected,
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# except raycast (tools-only heavy dependency), and deprecated.
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IUSE="debug deprecated +gui raycast +runner test +theora +tools +upnp +vulkan +webp"
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# disable tests until out of beta, tests themselves are new and can be volatile
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RESTRICT="test"
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# dlopen: libX*,libglvnd
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RDEPEND="
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app-arch/zstd:=
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dev-games/recastnavigation:=
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dev-libs/icu:=
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dev-libs/libpcre2:=[pcre32]
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media-libs/freetype[brotli,harfbuzz]
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media-libs/harfbuzz:=[icu]
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media-libs/libogg
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media-libs/libpng:=
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media-libs/libvorbis
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<net-libs/mbedtls-3:=
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net-libs/wslay
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sys-libs/zlib:=
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gui? (
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media-libs/libglvnd[X]
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x11-libs/libX11
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x11-libs/libXcursor
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x11-libs/libXext
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x11-libs/libXi
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x11-libs/libXinerama
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x11-libs/libXrandr
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x11-libs/libXrender
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tools? ( raycast? ( media-libs/embree:3 ) )
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vulkan? ( media-libs/vulkan-loader[X] )
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)
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theora? ( media-libs/libtheora )
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tools? ( app-misc/ca-certificates )
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upnp? ( net-libs/miniupnpc:= )
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webp? ( media-libs/libwebp:= )"
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DEPEND="
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${RDEPEND}
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tools? ( test? ( dev-cpp/doctest ) )"
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BDEPEND="virtual/pkgconfig"
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PATCHES=(
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"${FILESDIR}"/${PN}-4.0-musl.patch
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"${FILESDIR}"/${PN}-4.0_beta3-headless-header.patch
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"${FILESDIR}"/${PN}-4.0_beta8-scons.patch
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"${FILESDIR}"/${P}-no-deprecated-fix.patch
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)
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src_prepare() {
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default
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sed -i "1,5s/ godot/&${SLOT}/i" misc/dist/linux/godot.6 || die
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sed -i "/id/s/Godot/&${SLOT}/" misc/dist/linux/org.godotengine.Godot.appdata.xml || die
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sed -e "s/=godot/&${SLOT}/" -e "/^Name=/s/$/ ${SLOT}/" \
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-i misc/dist/linux/org.godotengine.Godot.desktop || die
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sed -i "s|pkg-config |$(tc-getPKG_CONFIG) |" platform/linuxbsd/detect.py || die
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# use of builtin_ switches can be messy (see below), delete to be sure
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local unbundle=(
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doctest embree freetype graphite harfbuzz icu4c libogg
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libpng libtheora libvorbis libwebp mbedtls miniupnpc
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pcre2 recastnavigation volk wslay zlib zstd
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# certs: unused by generated header, but scons panics if not found
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# linuxbsd_headers: would /want/ to unbundle these, but it is rather
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# messy given godot has dropped all the pkg-config calls and uses
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# hardcoded paths on top -- on the plus side, removes a real need
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# to have IUSE="alsa dbus fontconfig pulseaudio speech udev" (dlopen)
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)
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rm -r "${unbundle[@]/#/thirdparty/}" || die
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# do symlinks to avoid too much patching with hardcoded header paths
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mkdir thirdparty/lib{vorbis,ogg} || die
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ln -s "${ESYSROOT}"/usr/include thirdparty/zstd || die
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ln -s "${ESYSROOT}"/usr/include/doctest thirdparty/ || die
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ln -s "${ESYSROOT}"/usr/include/ogg thirdparty/libogg/ || die
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ln -s "${ESYSROOT}"/usr/include/vorbis thirdparty/libvorbis/ || die
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}
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src_compile() {
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local -x GODOT_VERSION_STATUS=$(ver_cut 3-4) # for dev versions only
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local -x BUILD_NAME=gentoo # replaces "custom_build" in version string
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local esconsargs=(
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AR="$(tc-getAR)" CC="$(tc-getCC)" CXX="$(tc-getCXX)"
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progress=no
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verbose=yes
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deprecated=$(usex deprecated)
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#execinfo=$(usex !elibc_glibc) # libexecinfo is not packaged
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opengl3=$(usex gui)
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use_volk=no # unnecessary when linking directly to libvulkan
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vulkan=$(usex gui $(usex vulkan))
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x11=$(usex gui)
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system_certs_path="${EPREFIX}"/etc/ssl/certs/ca-certificates.crt
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# platform/*/detect.py uses builtin_* switches to check if need
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# to link with system libraries, but ignores whether the dep is
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# actually used, so "enable" deleted builtins on disabled deps
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builtin_certs=no
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builtin_embree=$(usex !gui yes $(usex !tools yes $(usex !raycast)))
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builtin_enet=yes # bundled copy is patched for IPv6+DTLS support
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builtin_freetype=no
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builtin_glslang=yes #879111
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builtin_graphite=no
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builtin_harfbuzz=no
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builtin_icu=no
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builtin_libogg=no
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builtin_libpng=no
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builtin_libtheora=$(usex !theora)
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builtin_libvorbis=no
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builtin_libwebp=$(usex !webp)
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builtin_mbedtls=no
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builtin_miniupnpc=$(usex !upnp)
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builtin_msdfgen=yes # not wired for unbundling nor packaged
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builtin_pcre2=no
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builtin_recast=no
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builtin_rvo2=yes # bundled copy has godot-specific changes
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builtin_squish=yes # ^ likewise, may not be safe to unbundle
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builtin_wslay=no
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builtin_xatlas=yes # not wired for unbundling nor packaged
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builtin_zlib=no
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builtin_zstd=no
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# (more is bundled in third_party/ but they lack builtin_* switches)
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# modules with optional dependencies, "possible" to disable more but
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# gets messy and breaks all sorts of features (expected enabled)
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module_gridmap_enabled=$(usex deprecated) # fails without deprecated
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module_mono_enabled=no # unhandled
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# note raycast is only enabled on amd64+arm64, see raycast/config.py
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module_raycast_enabled=$(usex gui $(usex tools $(usex raycast)))
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module_theora_enabled=$(usex theora)
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module_upnp_enabled=$(usex upnp)
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module_webp_enabled=$(usex webp)
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# let *FLAGS handle these, e.g. can pass -flto as-is
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debug_symbols=no
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lto=none
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optimize=custom
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use_static_cpp=no
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)
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if use runner && use tools; then
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# build alternate faster + ~60% smaller binary for running
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# games or servers without game development debug paths
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escons extra_suffix=runner target=template_release "${esconsargs[@]}"
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fi
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esconsargs+=(
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target=$(usex tools editor template_$(usex debug{,} release))
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dev_build=$(usex debug)
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# harmless but note this bakes in --test in the final binary
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tests=$(usex tools $(usex test))
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)
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escons extra_suffix=main "${esconsargs[@]}"
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}
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src_test() {
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xdg_environment_reset
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bin/godot*.main --headless --test || die
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}
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src_install() {
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local s=godot${SLOT}
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newbin bin/godot*.main ${s}
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if use runner && use tools; then
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newbin bin/godot*.runner ${s}-runner
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else
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# always available, revdeps shouldn't depend on [runner]
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dosym ${s} /usr/bin/${s}-runner
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fi
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newman misc/dist/linux/godot.6 ${s}.6
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dodoc AUTHORS.md CHANGELOG.md DONORS.md README.md
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if use gui; then
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newicon icon.svg ${s}.svg
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newmenu misc/dist/linux/org.godotengine.Godot.desktop \
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org.godotengine.${s^}.desktop
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insinto /usr/share/metainfo
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newins misc/dist/linux/org.godotengine.Godot.appdata.xml \
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org.godotengine.${s^}.appdata.xml
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insinto /usr/share/mime/application
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newins misc/dist/linux/org.godotengine.Godot.xml \
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org.godotengine.${s^}.xml
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fi
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newbashcomp misc/dist/shell/godot.bash-completion ${s}
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bashcomp_alias ${s}{,-runner}
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insinto /usr/share/fish/vendor_completions.d
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newins misc/dist/shell/godot.fish ${s}.fish
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dosym ${s}.fish /usr/share/fish/vendor_completions.d/${s}-runner.fish
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insinto /usr/share/zsh/site-functions
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newins misc/dist/shell/_godot.zsh-completion _${s}
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dosym _${s} /usr/share/zsh/site-functions/_${s}-runner
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}
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pkg_postinst() {
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xdg_pkg_postinst
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# these use bundled headers then get dlopen()'ed if available, USE=gui
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# itself could technically be a optfeature too but it'd be messy here
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if use gui; then
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optfeature "gamepad connection detection support" virtual/libudev
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optfeature "screensaver and portal desktop handling" sys-apps/dbus
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optfeature "sound support" media-libs/alsa-lib media-libs/libpulse
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fi
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optfeature "system fonts support" media-libs/fontconfig
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optfeature "text-to-speech support" app-accessibility/speech-dispatcher
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}
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