smoothing: integrate option for continuousOutput + updateDelay fix from hyperion.ng (#713)

logger: fix possible buffer overflow
This commit is contained in:
redPanther 2016-07-25 15:23:01 +02:00 committed by brindosch
parent d2231c0cd4
commit d3713a8ea9
5 changed files with 34 additions and 27 deletions

View File

@ -130,7 +130,8 @@
"type" : "linear",
"time_ms" : 200,
"updateFrequency" : 20.0000,
"updateDelay" : 0
"updateDelay" : 0,
"continuousOutput": true
}
},

View File

@ -566,13 +566,14 @@ LedDevice * Hyperion::createColorSmoothing(const Json::Value & smoothingConfig,
}
else
{
const unsigned updateDelay = smoothingConfig.get("updateDelay", Json::Value(0u)).asUInt();
std::cout << "INFO: Creating linear smoothing" << std::endl;
return new LinearColorSmoothing(
ledDevice,
smoothingConfig["updateFrequency"].asDouble(),
smoothingConfig["time_ms"].asInt(),
updateDelay);
smoothingConfig.get("updateFrequency", 25.0).asDouble(),
smoothingConfig.get("time_ms", 200).asInt(),
smoothingConfig.get("updateDelay", 0).asUInt(),
smoothingConfig.get("continuousOutput", true).asBool()
);
}
}
else

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@ -3,19 +3,16 @@
#include "LinearColorSmoothing.h"
LinearColorSmoothing::LinearColorSmoothing(
LedDevice * ledDevice,
double ledUpdateFrequency_hz,
int settlingTime_ms,
unsigned updateDelay) :
QObject(),
LedDevice(),
_ledDevice(ledDevice),
_updateInterval(1000 / ledUpdateFrequency_hz),
_settlingTime(settlingTime_ms),
_timer(),
_outputDelay(updateDelay),
_writeToLedsEnable(true)
LinearColorSmoothing::LinearColorSmoothing( LedDevice * ledDevice, double ledUpdateFrequency_hz, int settlingTime_ms, unsigned updateDelay, bool continuousOutput)
: QObject()
, LedDevice()
, _ledDevice(ledDevice)
, _updateInterval(1000 / ledUpdateFrequency_hz)
, _settlingTime(settlingTime_ms)
, _timer()
, _outputDelay(updateDelay)
, _writeToLedsEnable(true)
, _continuousOutput(continuousOutput)
{
_timer.setSingleShot(false);
_timer.setInterval(_updateInterval);
@ -83,7 +80,7 @@ void LinearColorSmoothing::updateLeds()
_previousTime = now;
queueColors(_previousValues);
_writeToLedsEnable = false;
_writeToLedsEnable = _continuousOutput;
}
else
{
@ -115,14 +112,18 @@ void LinearColorSmoothing::queueColors(const std::vector<ColorRgb> & ledColors)
}
else
{
// Push the new colors in the delay-buffer
_outputQueue.push_back(ledColors);
// Push new colors in the delay-buffer
if ( _writeToLedsEnable )
_outputQueue.push_back(ledColors);
// If the delay-buffer is filled pop the front and write to device
if (_outputQueue.size() > _outputDelay)
if (_outputQueue.size() > 0 )
{
if ( _writeToLedsEnable )
if ( _outputQueue.size() > _outputDelay || !_writeToLedsEnable )
{
_ledDevice->write(_outputQueue.front());
_outputQueue.pop_front();
_outputQueue.pop_front();
}
}
}
}

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@ -24,7 +24,7 @@ public:
/// @param LedUpdatFrequency The frequency at which the leds will be updated (Hz)
/// @param settingTime The time after which the updated led values have been fully applied (sec)
/// @param updateDelay The number of frames to delay outgoing led updates
LinearColorSmoothing(LedDevice *ledDevice, double ledUpdateFrequency, int settlingTime, unsigned updateDelay);
LinearColorSmoothing(LedDevice *ledDevice, double ledUpdateFrequency, int settlingTime, unsigned updateDelay, bool continuousOutput);
/// Destructor
virtual ~LinearColorSmoothing();
@ -82,4 +82,7 @@ private:
// prevent sending data to device when no intput data is sent
bool _writeToLedsEnable;
/// Flag for dis/enable continuous output to led device regardless there is new data or not
bool _continuousOutput;
};

View File

@ -80,10 +80,11 @@ void Logger::Message(LogLevel level, const char* sourceFile, const char* func, u
if ( level < _minLevel )
return;
char msg[512];
const size_t max_msg_length = 1024;
char msg[max_msg_length];
va_list args;
va_start (args, fmt);
vsprintf (msg,fmt, args);
vsnprintf (msg, max_msg_length, fmt, args);
va_end (args);
std::string location;